Source: ezquake Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Michael Gilbert Build-Depends: debhelper-compat (= 13), zlib1g-dev, libpng-dev, libsdl2-dev, libjpeg-dev, liblzma-dev, libpcre2-dev, libexpat-dev, libspeex-dev, libvorbis-dev, libjansson-dev, libminizip-dev, libsndfile1-dev, libspeexdsp-dev, libcurl4-gnutls-dev, Standards-Version: 4.6.2 Rules-Requires-Root: no Homepage: https://ezquake.com Vcs-Git: https://salsa.debian.org/games-team/ezquake.git Vcs-Browser: https://salsa.debian.org/games-team/ezquake Package: ezquake Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, Recommends: quake-data | game-data-packager, Provides: quake-engine, Description: modern QuakeWorld client ezQuake is a modern QuakeWorld engine. It adds many useful features like modern graphics, QuakeTV support, multi-monitor support, a built-in server browser, and many features serving the nedes of competitive Quake gamers. . QuakeWorld itelf is a variant of the Quake engine designed specifically for online gameplay. . This package contains no data files. To use it, you will need either the commercial Quake 1 data, the shareware data (game-data-packager can be helpful), or free game data files such as OpenQuartz.