Source: websocketd Section: web Priority: optional Maintainer: Josue Ortega Build-Depends: debhelper-compat (= 13), dh-golang, golang-any, golang-github-gorilla-websocket-dev Standards-Version: 4.5.1 Homepage: https://github.com/joewalnes/websocketd Vcs-Browser: https://salsa.debian.org/debian/websocketd Vcs-Git: https://salsa.debian.org/debian/websocketd.git XS-Go-Import-Path: github.com/joewalnes/websocketd Testsuite: autopkgtest-pkg-go Rules-Requires-Root: no Package: websocketd Architecture: any Built-Using: ${misc:Built-Using} Depends: ${misc:Depends}, ${shlibs:Depends} Description: Turn any program that uses STDIN/STDOUT into a WebSocket server websocketd is a small command-line tool that will wrap an existing command-line interface program, and allow it to be accessed via a WebSocket. . WebSocket-capable applications can now be built very easily. As long as you can write an executable program that reads STDIN and writes to STDOUT, you can build a WebSocket server. Do it in Python, Ruby, Perl, Bash, C, Go, PHP, Java, Clojure, Scala, Groovy, Expect, Awk, VBScript, Haskell, Lua, R, whatever! No networking libraries necessary. . websocketd will start a WebSocket server on a specified port, and listen for connections. . Upon a connection, it will fork the appropriate process, and disconnect the process when the WebSocket connection closes (and vice-versa). . Any message sent from the WebSocket client will be piped to the process's STDIN stream, followed by a \n newline.