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godot

Full 2D and 3D game engine with editor

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general
  • source: godot (main)
  • version: 4.4.1+ds-1.1
  • maintainer: Debian Games Team (archive) (DMD)
  • uploaders: Federico Ceratto [DMD] – Otto Kekäläinen [DMD] – Dominik George [DMD] – Travis Wrightsman [DMD]
  • arch: amd64 arm64 ppc64el
  • std-ver: 4.7.2
  • VCS: Git (Browse, QA)
versions [more versions can be listed by madison] [old versions available from snapshot.debian.org]
[pool directory]
  • o-o-stable: 3.2.3-stable-1
  • oldstable: 3.2.3-stable-1
  • stable: 3.6+ds-2
  • unstable: 4.4.1+ds-1.1
versioned links
  • 3.2.3-stable-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 3.6+ds-2: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 4.4.1+ds-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 4.4.1+ds-1.1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
binaries
  • godot (1 bugs: 0, 0, 1, 0)
  • godot-template-debug
  • godot-template-release
action needed
Debci reports failed tests high
  • unstable: fail (log)
    The tests ran in 0:02:47
    Last run: 2026-03-15T05:00:05.000Z
    Previous status: unknown

  • testing: pass (log)
    The tests ran in 0:01:39
    Last run: 2025-08-25T08:06:47.000Z
    Previous status: unknown

  • stable: pass (log)
    The tests ran in 0:01:25
    Last run: 2025-11-09T20:34:22.000Z
    Previous status: unknown

Created: 2026-03-15 Last update: 2026-03-15 13:03
A new upstream version is available: 4.6.1 high
A new upstream version 4.6.1 is available, you should consider packaging it.
Created: 2026-03-14 Last update: 2026-03-15 12:31
The VCS repository is not up to date, push the missing commits. high
vcswatch reports that the current version of the package is not in its VCS.
Either you need to push your commits and/or your tags, or the information about the package's VCS are out of date. A common cause of the latter issue when using the Git VCS is not specifying the correct branch when the packaging is not in the default one (remote HEAD branch), which is usually "master" but can be modified in salsa.debian.org in the project's general settings with the "Default Branch" field). Alternatively the Vcs-Git field in debian/control can contain a "-b <branch-name>" suffix to indicate what branch is used for the Debian packaging.
Created: 2026-03-13 Last update: 2026-03-13 22:04
lintian reports 2 errors high
Lintian reports 2 errors about this package. You should make the package lintian clean getting rid of them.
Created: 2026-02-16 Last update: 2026-02-16 10:49
1 bug tagged patch in the BTS normal
The BTS contains patches fixing 1 bug, consider including or untagging them.
Created: 2026-03-08 Last update: 2026-03-15 12:30
2 low-priority security issues in bookworm low

There are 2 open security issues in bookworm.

2 issues left for the package maintainer to handle:
  • CVE-2021-26825: (needs triaging) An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
  • CVE-2021-26826: (needs triaging) A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

You can find information about how to handle these issues in the security team's documentation.

Created: 2023-06-10 Last update: 2026-03-14 00:16
Issues found with some translations low

Automatic checks made by the Debian l10n team found some issues with the translations contained in this package. You should check the l10n status report for more information.

Issues can be things such as missing translations, problematic translated strings, outdated PO files, unknown languages, etc.

Created: 2020-02-26 Last update: 2025-08-28 05:31
Standards version of the package is outdated. wishlist
The package should be updated to follow the last version of Debian Policy (Standards-Version 4.7.3 instead of 4.7.2).
Created: 2025-12-23 Last update: 2026-03-14 01:02
testing migrations
  • excuses:
    • Migration status for godot (- to 4.4.1+ds-1.1): BLOCKED: Rejected/violates migration policy/introduces a regression
    • Issues preventing migration:
    • ∙ ∙ Updating godot would introduce bugs in testing: #1129645
    • ∙ ∙ Autopkgtest for godot/4.4.1+ds-1.1: amd64: Failed ♻, arm64: Failed ♻, ppc64el: Failed ♻
    • ∙ ∙ Missing build on riscv64
    • ∙ ∙ Autopkgtest deferred on riscv64: missing arch:riscv64 build
    • ∙ ∙ Lintian check waiting for test results on riscv64 - info
    • ∙ ∙ Too young, only 1 of 5 days old
    • Additional info (not blocking):
    • ∙ ∙ Piuparts tested OK - https://piuparts.debian.org/sid/source/g/godot.html
    • ∙ ∙ New but not reproduced on amd64: godot, godot-template-debug, godot-template-release
    • ∙ ∙ Reproducibility check waiting for results on arm64
    • ∙ ∙ Reproduced on armhf
    • ∙ ∙ Reproduced on i386
    • ∙ ∙ Reproducibility check waiting for results on ppc64el
    • Not considered
news
[rss feed]
  • [2026-03-13] Accepted godot 4.4.1+ds-1.1 (source) into unstable (Adrian Bunk)
  • [2025-09-26] godot REMOVED from testing (Debian testing watch)
  • [2025-08-26] Accepted godot 4.4.1+ds-1 (source amd64) into unstable (Debian FTP Masters) (signed by: Otto Kekäläinen)
  • [2025-01-02] godot 3.6+ds-2 MIGRATED to testing (Debian testing watch)
  • [2024-12-31] Accepted godot 3.6+ds-2 (source) into unstable (Otto Kekäläinen)
  • [2024-12-17] Accepted godot 3.6+ds-1 (source) into unstable (Otto Kekäläinen)
  • [2023-06-27] godot 3.5.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2023-06-21] Accepted godot 3.5.2-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-15] Accepted godot 3.5.2-stable-1 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-14] Accepted godot 3.5.1-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-02-05] Accepted godot 3.5.1-stable-1 (source) into unstable (Dominik George)
  • [2021-02-07] godot 3.2.3-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-10-28] Accepted godot 3.2.3-stable-1 (source amd64) into unstable (Dominik George)
  • [2020-03-30] godot 3.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2020-03-25] Accepted godot 3.2-stable-2 (source) into unstable (Juhani Numminen) (signed by: Adam Borowski)
  • [2020-03-05] godot 3.2-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-02-29] Accepted godot 3.2-stable-1 (source) into unstable (Federico Ceratto)
  • [2018-12-17] godot 3.0.6-2 MIGRATED to testing (Debian testing watch)
  • [2018-12-02] Accepted godot 3.0.6-2 (source) into unstable (Federico Ceratto)
  • [2018-11-24] Accepted godot 3.0.6-1 (source amd64) into unstable, unstable (Federico Ceratto)
bugs [bug history graph]
  • all: 3
  • RC: 0
  • I&N: 0
  • M&W: 3
  • F&P: 0
  • patch: 1
links
  • homepage
  • lintian (2, 0)
  • buildd: logs, cross
  • popcon
  • browse source code
  • edit tags
  • other distros
  • security tracker
  • l10n (-, 100)
  • debian patches
  • debci

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