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general
  • source: godot (main)
  • version: 3.6+ds-2
  • maintainer: Debian Games Team (archive) (DMD)
  • uploaders: Dominik George [DMD] – Federico Ceratto [DMD] – Otto Kekäläinen [DMD] – Travis Wrightsman [DMD]
  • arch: amd64 arm64 armel armhf i386 ppc64el s390x
  • std-ver: 4.6.2
  • VCS: Git (Browse, QA)
versions [more versions can be listed by madison] [old versions available from snapshot.debian.org]
[pool directory]
  • o-o-stable: 3.0.6-2
  • oldstable: 3.2.3-stable-1
  • stable: 3.2.3-stable-1
  • testing: 3.6+ds-2
  • unstable: 3.6+ds-2
versioned links
  • 3.0.6-2: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 3.2.3-stable-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 3.6+ds-2: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
binaries
  • godot3 (4 bugs: 0, 0, 4, 0)
  • godot3-runner
  • godot3-server
action needed
version in VCS is newer than in repository, is it time to upload? normal
vcswatch reports that this package seems to have a new changelog entry (version 4.3+ds-1, distribution unstable) and new commits in its VCS. You should consider whether it's time to make an upload.
Created: 2025-01-01 Last update: 2025-05-17 07:02
AppStream hints: 1 warning for godot3 normal
AppStream found metadata issues for packages:
  • godot3: 1 warning
You should get rid of them to provide more metadata about this software.
Created: 2025-05-02 Last update: 2025-05-02 22:01
2 low-priority security issues in bookworm low

There are 2 open security issues in bookworm.

2 issues left for the package maintainer to handle:
  • CVE-2021-26825: (needs triaging) An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
  • CVE-2021-26826: (needs triaging) A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

You can find information about how to handle these issues in the security team's documentation.

Created: 2023-06-10 Last update: 2025-02-27 05:02
debian/patches: 1 patch to forward upstream low

Among the 4 debian patches available in version 3.6+ds-2 of the package, we noticed the following issues:

  • 1 patch where the metadata indicates that the patch has not yet been forwarded upstream. You should either forward the patch upstream or update the metadata to document its real status.
Created: 2024-12-17 Last update: 2024-12-31 22:20
Issues found with some translations low

Automatic checks made by the Debian l10n team found some issues with the translations contained in this package. You should check the l10n status report for more information.

Issues can be things such as missing translations, problematic translated strings, outdated PO files, unknown languages, etc.

Created: 2020-02-26 Last update: 2023-06-17 09:41
Standards version of the package is outdated. wishlist
The package should be updated to follow the last version of Debian Policy (Standards-Version 4.7.2 instead of 4.6.2).
Created: 2024-04-07 Last update: 2025-02-27 13:25
testing migrations
  • This package will soon be part of the auto-libtheora transition. You might want to ensure that your package is ready for it. You can probably find supplementary information in the debian-release archives or in the corresponding release.debian.org bug.
news
[rss feed]
  • [2025-01-02] godot 3.6+ds-2 MIGRATED to testing (Debian testing watch)
  • [2024-12-31] Accepted godot 3.6+ds-2 (source) into unstable (Otto Kekäläinen)
  • [2024-12-17] Accepted godot 3.6+ds-1 (source) into unstable (Otto Kekäläinen)
  • [2023-06-27] godot 3.5.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2023-06-21] Accepted godot 3.5.2-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-15] Accepted godot 3.5.2-stable-1 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-14] Accepted godot 3.5.1-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-02-05] Accepted godot 3.5.1-stable-1 (source) into unstable (Dominik George)
  • [2021-02-07] godot 3.2.3-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-10-28] Accepted godot 3.2.3-stable-1 (source amd64) into unstable (Dominik George)
  • [2020-03-30] godot 3.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2020-03-25] Accepted godot 3.2-stable-2 (source) into unstable (Juhani Numminen) (signed by: Adam Borowski)
  • [2020-03-05] godot 3.2-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-02-29] Accepted godot 3.2-stable-1 (source) into unstable (Federico Ceratto)
  • [2018-12-17] godot 3.0.6-2 MIGRATED to testing (Debian testing watch)
  • [2018-12-02] Accepted godot 3.0.6-2 (source) into unstable (Federico Ceratto)
  • [2018-11-24] Accepted godot 3.0.6-1 (source amd64) into unstable, unstable (Federico Ceratto)
bugs [bug history graph]
  • all: 7 8
  • RC: 0
  • I&N: 2
  • M&W: 5 6
  • F&P: 0
  • patch: 0
links
  • homepage
  • lintian
  • buildd: logs, reproducibility, cross
  • popcon
  • browse source code
  • edit tags
  • other distros
  • security tracker
  • l10n (-, 20)
  • debian patches
  • debci
ubuntu Ubuntu logo [Information about Ubuntu for Debian Developers]
  • version: 3.6+ds-2
  • 1 bug

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