Source: allegro4.4 Section: devel Priority: optional Maintainer: Debian Games Team Uploaders: Andreas Rönnquist , Tobias Hansen Homepage: http://www.liballeg.org Build-Depends: debhelper-compat (= 12), cmake, pkg-config, texinfo, libxext-dev, libx11-dev, libxpm-dev, libxt-dev, libxcursor-dev, libasound2-dev (>= 0.9) [linux-any], oss4-dev [kfreebsd-any], libxxf86dga-dev, libxxf86vm-dev, libgl1-mesa-dev, libglu1-mesa-dev, libpng-dev, zlib1g-dev, libvorbis-dev Standards-Version: 4.5.0 Vcs-Browser: https://salsa.debian.org/games-team/allegro4.4 Vcs-Git: https://salsa.debian.org/games-team/allegro4.4.git Package: liballegro4.4 Section: libs Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Breaks: liballegro4.4-plugin-alsa (<= 2:4.4.2-4) Replaces: liballegro4.4-plugin-alsa (<= 2:4.4.2-4) Description: portable library for cross-platform game and multimedia development Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: liballegro4-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, liballegro4.4 (= ${binary:Version}), libxext-dev, libx11-dev, libxpm-dev, libxxf86vm-dev, libxcursor-dev Provides: liballegro4.2-dev, liballegro-dev Conflicts: liballegro-dev-common, liballegro4a, liballegro-dev, liballegro4.2-dev Replaces: liballegro-dev-common, liballegro4a, liballegro-dev, liballegro4.2-dev Description: development files for the Allegro library This package contains the development headers for the Allegro library. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: allegro4-doc Section: doc Architecture: all Depends: ${misc:Depends}, dpkg (>= 1.15.4) | install-info Conflicts: liballegro-doc (<= 2:4.3) Replaces: liballegro-doc (<= 2:4.3) Multi-Arch: foreign Description: documentation for the Allegro library This package contains the Allegro documentation in various formats, FAQs and other documentation about the Allegro library and the source of the example programs. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: liballeggl4.4 Section: libs Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends}, liballegro4.4 (= ${binary:Version}) Description: library to mix OpenGL graphics with Allegro routines AllegroGL is an Allegro add-on that allows you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, and drawing your textures. So this library fills the same hole that things like glut do. . AllegroGL also automatically exposes most, if not all, OpenGL extensions available to user programs. This means you no longer have to manually load them; extension management is already done for you. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: liballeggl4-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, liballeggl4.4 (= ${binary:Version}), liballegro4-dev Replaces: liballegro4.2-dev (<< 2:4.4.2-3) Breaks: liballegro4.2-dev (<< 2:4.4.2-3) Multi-Arch: same Description: development files for the allegrogl library This package contains the development headers for liballeggl. . AllegroGL is an Allegro add-on that allows you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, and drawing your textures. So this library fills the same hole that things like glut do. . AllegroGL also automatically exposes most, if not all, OpenGL extensions available to user programs. This means you no longer have to manually load them; extension management is already done for you. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: libjpgalleg4.4 Section: libs Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: JPG loading addon for Allegro 4 This add-on for Allegro will allow you to load and save JPG images using standard Allegro image handling functions as if they were normal bitmaps. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: libjpgalleg4-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libjpgalleg4.4 (= ${binary:Version}), liballegro4-dev Multi-Arch: same Description: development files for the JPG loading addon for Allegro 4 This package contains the development headers for libjpgalleg. . This add-on for Allegro will allow you to load and save JPG images using standard Allegro image handling functions as if they were normal bitmaps. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: libloadpng4.4 Section: libs Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: PNG loading addon for Allegro 4 This add-on for Allegro will allow you to load and save PNG images using standard Allegro image handling functions as if they were normal bitmaps. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: libloadpng4-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libloadpng4.4 (= ${binary:Version}), liballegro4-dev Multi-Arch: same Description: development files for the PNG loading addon for Allegro 4 This package contains the development headers for libloadpng. . This add-on for Allegro will allow you to load and save PNG images using standard Allegro image handling functions as if they were normal bitmaps. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: liblogg4.4 Section: libs Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: OGG loading addon for Allegro 4 liblogg is an Allegro add-on library for playing OGG/Vorbis audio files. It can load OGG/Vorbis files as Allegro SAMPLE's, or it can stream them from disk to save memory. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. Package: liblogg4-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, liblogg4.4 (= ${binary:Version}), liballegro4-dev, libvorbis-dev Replaces: liballegro4.2-dev (<< 2:4.4.2-3) Breaks: liballegro4.2-dev (<< 2:4.4.2-3) Multi-Arch: same Description: development files for the OGG loading addon for Allegro 4 This package contains the development headers for liblogg. . liblogg is an Allegro add-on library for playing OGG/Vorbis audio files. It can load OGG/Vorbis files as Allegro SAMPLE's, or it can stream them from disk to save memory. . Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform.