Source: balder2d Section: games Priority: optional Maintainer: Debian QA Group Build-Depends: debhelper (>= 9), scons, libphysfs-dev, libguichan-dev, libsdl1.2-dev, libsdl-gfx1.2-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libstdc++6, python-dev (>= 2.4), libtinyxml-dev Standards-Version: 3.8.0 Homepage: http://balder.sourceforge.net/balder2d/ Package: balder2d Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, balder2d-data Description: A 2D shooter in zero gravity In Balder2D, players control small probes which shoot tiny projectiles with which they try to destroy each other. It features a 2D overhead view of the playing field. Probes may be human or computer controlled. . A probe can perform the following actions: . * rotate * fire projectiles * "stick" to a wall * push off of a wall . Players may rotate their probes while in flight, but the only way to change the direction or speed of flight is by firing projectiles (which gives a small kick in the opposite direction) or by running into walls or other probes. Package: balder2d-data Architecture: all Depends: ${misc:Depends} Description: data files for balder2d In Balder2D, players control small probes which shoot tiny projectiles with which they try to destroy each other. It features a 2D overhead view of the playing field. Probes may be human or computer controlled. . A probe can perform the following actions: . * rotate * fire projectiles * "stick" to a wall * push off of a wall . Players may rotate their probes while in flight, but the only way to change the direction or speed of flight is by firing projectiles (which gives a small kick in the opposite direction) or by running into walls or other probes. . These are the common files for balder2d.