Source: bullet Section: libs Priority: optional Maintainer: Debian Games Team Uploaders: Dima Kogan , Markus Koschany Build-Depends: cmake, debhelper (>= 11), freeglut3-dev, libtinyxml-dev (>= 2.6.2-3), python3, python3-dev, zlib1g-dev Build-Depends-Indep: doxygen, graphviz, rdfind, symlinks Standards-Version: 4.2.1 Homepage: http://www.bulletphysics.org/ Vcs-Git: https://salsa.debian.org/games-team/bullet.git Vcs-Browser: https://salsa.debian.org/games-team/bullet Package: libbullet-dev Architecture: any Section: libdevel Multi-Arch: same Depends: libbullet2.87 (= ${binary:Version}), ${misc:Depends} Description: professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. Package: libbullet-doc Section: doc Architecture: all Depends: libjs-jquery, ${misc:Depends} Description: professional 3D Game Multiphysics Library -- documentation Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . This package contains the Bullet API documentation and the Bullet Quick Start Guide. . For more information about Bullet, please refer to the libbullet-dev package. Package: libbullet-extras-dev Architecture: any Section: libdevel Multi-Arch: same Depends: libbullet-extras2.87 (= ${binary:Version}), ${misc:Depends} Description: professional 3D Game Multiphysics Library -- extra development Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . This package contains extra development files for Bullet. . For more information about Bullet, please refer to the libbullet-dev package. Package: libbullet-extras2.87 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Description: professional 3D Game Multiphysics Library -- extra libraries Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . This package contains all extra shared runtime libraries for Bullet including HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD. . For more information about Bullet, please refer to the libbullet-dev package. Package: libbullet2.87 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Description: professional 3D Game Multiphysics Library Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . This package contains shared runtime libraries including BulletCollision, BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries. . For more information about Bullet, please refer to the libbullet-dev package.