Source: bulletml Priority: optional Maintainer: Debian Games Team Uploaders: Miriam Ruiz , Peter De Wachter , Build-Depends: debhelper-compat (= 13), dh-exec, bison, Standards-Version: 4.7.2 Section: libs Homepage: http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html Vcs-Git: https://salsa.debian.org/games-team/bulletml.git Vcs-Browser: https://salsa.debian.org/games-team/bulletml Package: libbulletml-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libbulletml0v5 (= ${binary:Version}), ${misc:Depends}, Description: C++ library to handle BulletML easily - development files BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. . This package includes the files needed for the development of programs that use this library. Package: libbulletml0v5 Architecture: any Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, Conflicts: libbulletml0d2, Replaces: libbulletml0d2, Multi-Arch: same Description: C++ library to handle BulletML easily - runtime library BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. . There are many advantages for using BulletML: . * BulletML can describe the complicated barrage of bullets in recent shooting games easily * BulletML demo applet is available. Write BulletML document, and check it on this applet * BulletML is XML-based language. It offers data portability and reusability.