Source: bulletml Priority: optional Maintainer: Debian Games Team Uploaders: Miriam Ruiz , Peter De Wachter Build-Depends: debhelper (>= 10), dpkg-dev (>= 1.16.1~), dh-exec (>= 0.3), bison Standards-Version: 4.1.1 Section: libs Vcs-Svn: svn://anonscm.debian.org/pkg-games/packages/trunk/bulletml/ Vcs-Browser: https://anonscm.debian.org/viewvc/pkg-games/packages/trunk/bulletml/ Homepage: http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html Package: libbulletml-dev Section: libdevel Architecture: any Depends: libbulletml0v5 (= ${binary:Version}), ${misc:Depends} Description: C++ library to handle BulletML easily - development files BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. . This package includes the files needed for the development of programs that use this library. Package: libbulletml0v5 Architecture: any Pre-Depends: ${misc:Pre-Depends} Depends: ${shlibs:Depends}, ${misc:Depends} Conflicts: libbulletml0d2 Replaces: libbulletml0d2 Multi-Arch: same Description: C++ library to handle BulletML easily - runtime library BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. . There are many advantages for using BulletML: * BulletML can describe the complicated barrage of bullets in recent shooting games easily * BulletML demo applet is available. Write BulletML document, and check it on this applet * BulletML is XML-based language. It offers data portability and reusability