Source: bzflag Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Ryan Kavanagh , Tim Riker Standards-Version: 4.6.2 Build-Depends: debhelper-compat (= 13), groff, libc-ares-dev, libcpputest-dev, libcurl4-gnutls-dev | libcurl4-dev | libcurl-dev, libgl1-mesa-dev | libgl-dev | libglu-dev, libglew-dev, libncurses5-dev | libncurses-dev, libsdl2-dev Homepage: https://www.bzflag.org/ Rules-Requires-Root: binary-targets Vcs-Browser: https://salsa.debian.org/games-team/bzflag Vcs-Git: https://salsa.debian.org/games-team/bzflag.git Package: bzflag Architecture: all Depends: bzflag-client, bzflag-server, ${misc:Depends} Description: 3D first person tank battle game BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This metapackage installs both the client and the server, as well as generic documentation files concerning the bzflag community, contributing to bzflag, etc. Package: bzflag-client Architecture: any Depends: bzflag-data (>= ${source:Version}), ${misc:Depends}, ${shlibs:Depends} Suggests: bzflag-server Replaces: bzflag-data (<< 2.4.0) Breaks: bzflag-data (<< 2.4.0) Description: 3D first person tank battle game -- client BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This package installs the BZFlag client compatible with 2.4.x BZFlag servers. Package: bzflag-data Architecture: all Multi-Arch: foreign Depends: ${misc:Depends} Description: 3D first person tank battle game -- data BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This package installs the data files needed by the BZFlag client. Package: bzflag-server Architecture: any Depends: lsb-base (>= 3.0-6), ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Enhances: bzflag-client Description: 3D first person tank battle game -- server bzfs is the server for BZFlag, and it must be running to play. It can be run on any system on the network (including a player's system or one without graphics). You need to install this package if you wish to: - play by yourself - play amongst a small group of people on a private network - provide a server so that anyone on the Internet may play with you