Source: chipmunk Section: libs Priority: optional Maintainer: Debian Games Team Uploaders: Miriam Ruiz , Barry deFreese Build-Depends: debhelper (>= 9), cmake, dh-buildinfo, freeglut3-dev, libxmu-dev, libxi-dev Standards-Version: 3.9.4 Homepage: http://chipmunk-physics.net/ Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/chipmunk/ Vcs-Browser: http://anonscm.debian.org/viewvc/pkg-games/packages/trunk/chipmunk/ Package: chipmunk-dev Section: libdevel Architecture: any Depends: libchipmunk0d3 (= ${binary:Version}), ${shlibs:Depends}, ${misc:Depends} Description: Fast and lightweight 2D rigid body physics library - devel Chipmunk is a simple, lightweight, fast and portable 2D rigid body physics library written in C. It's licensed under the unrestrictive, OSI approved MIT license. Its aim is to give 2D developers access the same quality of physics you find in newer 3D games. . This package contains the development libraries and headers. Package: libchipmunk0d3 Architecture: any Breaks: libchipmunk0d1 (<< 5.3.5) Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: libchipmunk0d3-dbg (= ${binary:Version}), chipmunk-dev (= ${binary:Version}) Description: fast and lightweight 2D rigid body physics library in C Chipmunk is a simple, lightweight, fast and portable 2D rigid body physics library written in C. It's licensed under the unrestrictive, OSI approved MIT license. Its aim is to give 2D developers access the same quality of physics you find in newer 3D games. Package: libchipmunk0d3-dbg Section: debug Priority: extra Architecture: any Breaks: libchipmunk0d1-dbg (<< 5.3.5) Depends: libchipmunk0d3 (= ${binary:Version}), ${shlibs:Depends}, ${misc:Depends} Description: Fast and lightweight 2D rigid body physics library - debug Chipmunk is a simple, lightweight, fast and portable 2D rigid body physics library written in C. It's licensed under the unrestrictive, OSI approved MIT license. Its aim is to give 2D developers access the same quality of physics you find in newer 3D games. . This package contains the debugging symbols.