Source: crispy-doom Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Jonathan Dowland , Fabian Greffrath Build-Depends: debhelper-compat (= 11), bash-completion, libpng-dev, libsamplerate0-dev, libsdl2-mixer-dev, libsdl2-net-dev, libsdl2-dev, python (>= 2.5) Standards-Version: 4.1.2 Vcs-Git: https://salsa.debian.org/debian/crispy-doom.git Vcs-Browser: https://salsa.debian.org/debian/crispy-doom Homepage: https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom Package: crispy-doom Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Recommends: freedm | game-data-packager Provides: doom-engine Description: Limit-raising medium-resolution Doom engine based on Chocolate Doom Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display resolution, removes the static limits of the Doom engine and offers further optional visual, tactical and physical enhancements while remaining entirely config file, savegame, netplay and demo compatible with the original.