Source: dart Maintainer: Debian Science Maintainers Uploaders: Jose Luis Rivero Section: science Priority: optional Build-Depends: debhelper-compat (= 13), cmake, libeigen3-dev, libccd-dev, libfcl-dev, libbullet-dev, libode-dev, libassimp-dev, libnlopt-cxx-dev, coinor-libipopt-dev, freeglut3-dev, libxi-dev, libxmu-dev, libflann-dev, libtinyxml-dev, libtinyxml2-dev, liburdfdom-dev, libboost-dev, libboost-filesystem-dev, libboost-system-dev, libboost-regex-dev, liboctomap-dev, libopenthreads-dev, libopenscenegraph-dev, jdupes Standards-Version: 4.5.1 Rules-Requires-Root: no Vcs-Browser: https://salsa.debian.org/science-team/dart Vcs-Git: https://salsa.debian.org/science-team/dart.git Homepage: http://dartsim.github.io/ Package: libdart-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart6 (= ${binary:Version}), libeigen3-dev, libassimp-dev, libfcl-dev, libbullet-dev, libboost-all-dev, libdart-external-odelcpsolver-dev, Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - development files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains main headers and other tools for development. Package: libkido-dev Architecture: all Section: oldlibs Depends: libdart-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - main library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the main library of DART. Package: libkido0 Architecture: all Section: oldlibs Depends: libdart6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-collision-bullet6 Architecture: any Multi-Arch: same Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-collision-bullet (<< 6.9.5-1) Replaces: libdart6-collision-bullet (<< 6.9.5-1) Description: Dynamic Animation and Robotics Toolkit - Bullet Collision Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision library with Bullet backend. Package: libdart-collision-bullet-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-collision-bullet6 (= ${binary:Version}), libbullet-dev Pre-Depends: ${misc:Pre-Depends} Description: Dynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart-collision-ode6 Architecture: any Multi-Arch: same Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-collision-ode (<< 6.9.5-1) Replaces: libdart6-collision-ode (<< 6.9.5-1) Description: Dynamic Animation and Robotics Toolkit - ODE Collision Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision library with ODE backend. Package: libdart-collision-ode-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-collision-ode6 (= ${binary:Version}), libode-dev Pre-Depends: ${misc:Pre-Depends} Description: Dynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development. Package: libdart-planning-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-planning6 (= ${binary:Version}), libflann-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - planning dev files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the planning headers and other tools for development. Package: libkido-planning-dev Architecture: all Section: oldlibs Depends: libdart-planning-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-planning6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-planning (<< 6.9.5-1) Replaces: libdart6-planning (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - planning library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the DART planning library. Package: libkido-planning0 Architecture: all Section: oldlibs Depends: libdart-planning6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-utils-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-utils6 (= ${binary:Version}), libtinyxml-dev, libtinyxml2-dev, liburdfdom-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - utils dev files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains headers and other useful tools for development. Package: libkido-utils-dev Architecture: all Section: oldlibs Depends: libdart-utils-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-utils6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-utils (<< 6.9.5-1) Replaces: libdart6-utils (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - utils library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the DART utils library. Package: libkido-utils0 Architecture: all Section: oldlibs Depends: libdart-utils6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-utils-urdf6 Architecture: any Multi-Arch: same Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-utils-urdf (<< 6.9.5-1) Replaces: libdart6-utils-urdf (<< 6.9.5-1) Description: Dynamic Animation and Robotics Toolkit - Utils URDF Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the Utils URDF library. Package: libdart-utils-urdf-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-utils-dev, libdart-utils-urdf6 (= ${binary:Version}), liburdfdom-dev Pre-Depends: ${misc:Pre-Depends} Description: Dynamic Animation and Robotics Toolkit - URDF Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains urdf utils headers and other useful tools for development. Package: libdart-gui-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-utils-dev, libdart-gui6 (= ${binary:Version}), freeglut3-dev, libxi-dev, libxmu-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - gui dev files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI headers and other useful tools for GUI development. Package: libkido-gui-dev Architecture: all Section: oldlibs Depends: libdart-gui-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-gui6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-gui (<< 6.9.5-1) Replaces: libdart6-gui (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - gui library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the GUI library. Package: libkido-gui0 Architecture: all Section: oldlibs Depends: libdart-gui6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-gui-osg-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-gui-dev, libdart-gui-osg6 (= ${binary:Version}), libopenthreads-dev, libopenscenegraph-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - gui-osg dev files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains GUI OpenSceneGraph headers and other useful tools for GUI OpenSceneGraph development. Package: libkido-gui-osg-dev Architecture: all Section: oldlibs Depends: libdart-gui-osg-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-gui-osg6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-gui-osg (<< 6.9.5-1) Replaces: libdart6-gui-osg (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - gui-osg library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the GUI OpenSceneGraph optimizer library. Package: libkido-gui-osg0 Architecture: all Section: oldlibs Depends: libdart-gui-osg6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-optimizer-nlopt-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-optimizer-nlopt6 (= ${binary:Version}), libnlopt-cxx-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - nlopt optimizer dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains NLOPT optimizer headers and other useful tools for development. Package: libkido-optimizer-nlopt-dev Architecture: all Section: oldlibs Depends: libdart-optimizer-nlopt-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-optimizer-nlopt6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-optimizer-nlopt (<< 6.9.5-1) Replaces: libdart6-optimizer-nlopt (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - nlopt optimizer lib DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the NLOPT optimizer library. Package: libkido-optimizer-nlopt0 Architecture: all Section: oldlibs Depends: libdart-optimizer-nlopt6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-optimizer-ipopt-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-optimizer-ipopt6 (= ${binary:Version}), coinor-libipopt-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - ipopt optimizer dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains IPOPT optimizer headers and other useful tools for development. Package: libkido-optimizer-ipopt-dev Architecture: all Section: oldlibs Depends: libdart-optimizer-ipopt-dev, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-optimizer-ipopt6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-optimizer-ipopt (<< 6.9.5-1) Replaces: libdart6-optimizer-ipopt (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - ipopt optimizer lib DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the ipopt optimizer library. Package: libkido-optimizer-ipopt0 Architecture: all Section: oldlibs Depends: libdart-optimizer-ipopt6, ${misc:Depends} Description: transitional package This is a transitional package. It can safely be removed. Package: libdart-external-ikfast-dev Architecture: any Section: libdevel Multi-Arch: same Depends: ${misc:Depends}, libdart-dev Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - ikfast dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains ikfast headers and other useful tools for development. Package: libdart-external-imgui-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-external-imgui6 (= ${binary:Version}) Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - imgui dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains imgui headers and other useful tools for development. Package: libdart-external-imgui6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-external-imgui (<< 6.9.5-1) Replaces: libdart6-external-imgui (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - imgui lib DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the imgui library. Package: libdart-external-lodepng-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-dev, libdart-external-lodepng6 (= ${binary:Version}) Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - lodepng dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains lodepng headers and other useful tools for development. Package: libdart-external-lodepng6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-external-lodepng (<< 6.9.5-1) Replaces: libdart6-external-lodepng (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - lodepng lib DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the lodepng library. Package: libdart-external-odelcpsolver-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libdart-external-odelcpsolver6 (= ${binary:Version}) Pre-Depends: ${misc:Pre-Depends} Description: Kinematics Dynamics and Optimization Library - odelcpsolver dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains odelcpsolver headers and other useful tools for development. Package: libdart-external-odelcpsolver6 Architecture: any Multi-Arch: same Section: libs Depends: ${misc:Depends}, ${shlibs:Depends} Pre-Depends: ${misc:Pre-Depends} Breaks: libdart6-external-odelcpsolver (<< 6.9.5-1) Replaces: libdart6-external-odelcpsolver (<< 6.9.5-1) Description: Kinematics Dynamics and Optimization Library - odelcpsolver lib DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the odelcpsolver library. Package: libdart-all-dev Architecture: any Section: libdevel Multi-Arch: same Depends: ${misc:Depends}, libdart-dev, libdart-planning-dev, libdart-utils-dev, libdart-utils-urdf-dev, libdart-gui-dev, libdart-gui-osg-dev, libdart-optimizer-nlopt-dev, libdart-optimizer-ipopt-dev, libdart-collision-bullet-dev, libdart-collision-ode-dev Pre-Depends: ${misc:Pre-Depends} Description: Dynamic Animation and Robotics Toolkit - All Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package does not contain any file but install all development packages . Metapackage for all development files Package: dart-doc Architecture: all Multi-Arch: foreign Section: doc Depends: ${misc:Depends} Description: Dynamic Animation and Robotics Toolkit - Documentation DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. . This package contains documentation, tutorials and examples