#!/usr/bin/make -f #export DH_VERBOSE = 1 export DEB_BUILD_MAINT_OPTIONS = hardening=+all export DEB_CXXFLAGS_MAINT_APPEND = -Wall -pedantic -O3 export DEB_LDFLAGS_MAINT_APPEND = -Wl,--as-needed include /usr/share/dpkg/architecture.mk ifeq ($(DEB_HOST_ARCH),ia64) # gcc o3 segfault on ia64 # It's just annoying, not a sign I'll care about ia64 export DEB_CXXFLAGS_MAINT_APPEND = -Wall -pedantic endif %: dh $@ build-indep: # pass override_dh_clean-indep: dh_clean -i $(RM) DDNet*.png $(RM) -r datasrc/*.pyc datasrc/__pycache__ override_dh_auto_configure-arch: dh_auto_configure -a -- \ -DMYSQL=ON -DWEBSOCKETS=ON -DPREFER_BUNDLED_LIBS=OFF -DAUTOUPDATE=OFF \ -DTESTRUNNER_ARGS=--gtest_filter=-Jobs.LookupHost override_dh_auto_build-arch: dh_auto_build -a override_dh_auto_test-arch: +cd obj-$(DEB_BUILD_GNU_TYPE) && make run_tests override_dh_auto_install-arch: cd obj-$(DEB_BUILD_GNU_TYPE) && DESTDIR=$(CURDIR)/debian/tmp cmake -DCOMPONENT=portable -P cmake_install.cmake override_dh_auto_install-indep: override_dh_install-indep: dh_install -i for f in languages/license.txt; do \ rm -r "debian/ddnet-data/usr/share/games/ddnet/data/$$f"; \ done for exe in DDNet; do \ icns2png -x other/icons/$${exe}.icns; \ for px in 16 32 48 128 256 512; do \ size=$${px}x$${px}; \ fn=$${exe}_$${size}x32.png; \ if [ -f $${fn} ]; then \ dir=debian/ddnet-data/usr/share/icons/hicolor/$${size}/apps/; \ mkdir -p $${dir}; \ mv $${fn} $${dir}/$${exe}.png; \ fi; \ done; \ done