#!/usr/bin/make -f #export DH_VERBOSE = 1 export DEB_BUILD_MAINT_OPTIONS = hardening=+all export DEB_CXXFLAGS_MAINT_APPEND = -Wall -pedantic -O3 export DEB_LDFLAGS_MAINT_APPEND = include /usr/share/dpkg/architecture.mk ifeq ($(DEB_HOST_ARCH),ia64) # gcc o3 segfault on ia64 # It's just annoying, not a sign I'll care about ia64 export DEB_CXXFLAGS_MAINT_APPEND = -Wall -pedantic endif %: dh $@ build-indep: # pass execute_after_dh_auto_clean-indep: $(RM) -r datasrc/__pycache__ datasrc/seven/__pycache__ override_dh_auto_configure-arch: dh_auto_configure -a -- \ -DMYSQL=ON -DAUTOUPDATE=OFF \ -DTESTRUNNER_ARGS=--gtest_filter=-Jobs.LookupHost:Jobs.LookupHostWebsocket override_dh_auto_test-arch: +cd obj-$(DEB_BUILD_GNU_TYPE) && make run_tests override_dh_auto_install-indep: for px in 16 32 48 128 256 512; do \ size=$${px}x$${px}; \ fn=other/icons/DDNet_$${size}x32.png; \ if [ -f $${fn} ]; then \ dir=debian/tmp/usr/share/icons/hicolor/$${size}/apps/; \ mkdir -p $${dir}; \ cp $${fn} $${dir}/ddnet.png; \ fi; \ done; execute_after_dh_install-indep: for f in assets/entities/license.txt languages/license.txt maps/license.txt skins/license.txt; do \ $(RM) "debian/ddnet-data/usr/share/games/ddnet/data/$$f"; \ done