Source: deutex Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Jonathan Dowland , Fabian Greffrath Build-Depends: asciidoc-base, docbook-xml, docbook-xsl, libxml2-utils, xsltproc, debhelper (>= 11~), libpng-dev, pkg-config Standards-Version: 4.2.0 Vcs-Git: https://salsa.debian.org/games-team/deutex.git Vcs-Browser: https://salsa.debian.org/games-team/deutex Homepage: https://github.com/Doom-Utils/deutex Package: deutex Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Suggests: doom-engine Provides: doom-wad-editor Recommends: boom-wad | doom-wad Description: composition tool for doom-style WAD files DEU's Texture Companion (DeuTex) is a resource editor that can extract and insert graphics, sounds, levels and other resources in doom-format WAD (where's all the data?) files. . DeuTex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile.