Source: doomsday Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Michael Gilbert Build-Depends: cmake, debhelper-compat (= 12), python3:any, qtbase5-dev, zlib1g-dev, libassimp-dev, libfluidsynth-dev, libncurses-dev, libsdl2-mixer-dev, libx11-dev, libxrandr-dev, libxxf86vm-dev, libqt5opengl5-desktop-dev, libqt5x11extras5-dev, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev | libglu-dev, libminizip-dev, Standards-Version: 4.5.0 Rules-Requires-Root: no Homepage: https://www.dengine.net Vcs-Git: https://salsa.debian.org/games-team/deng.git Vcs-Browser: https://salsa.debian.org/games-team/deng Package: doomsday Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, doomsday-data (>= ${source:Version}), doomsday-data (<< ${source:Version}.1~), doomsday-common (>= ${source:Version}), doomsday-common (<< ${source:Version}.1~), Recommends: fluid-soundfont-gm, Provides: boom-engine, doom-engine, heretic-engine, hexen-engine, Description: enhanced version of the legendary DOOM game The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics. . Doomsday Engine (or deng for short) requires an IWAD to play. You can install your commercial IWADs using game-data-packager. Package: doomsday-server Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, doomsday-data (>= ${source:Version}), doomsday-data (<< ${source:Version}.1~), doomsday-common (>= ${source:Version}), doomsday-common (<< ${source:Version}.1~), Replaces: doomsday (<= 1.14.5-2), Breaks: doomsday (<= 1.14.5-2), Description: enhanced version of the legendary DOOM game - server The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics. . This package contains the dedicated server. Package: doomsday-common Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, Replaces: doomsday (<= 1.14.5-2), Breaks: doomsday (<= 1.14.5-2), Description: enhanced version of the legendary DOOM game - common files The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics. . This package includes files common to both server and client packages. Package: doomsday-data Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, ${shlibs:Depends}, Recommends: freedoom | game-data-packager | boom-wad | doom-wad | heretic-wad | hexen-wad, Replaces: doomsday (<= 1.14.5-2), Breaks: doomsday (<= 1.14.5-2), Description: enhanced version of the legendary DOOM game - data files The purpose of the Doomsday Engine project is to create versions of DOOM, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics. . This package includes architecture-independent data files.