Source: fifechan Section: libs Priority: optional Maintainer: Debian Games Team Uploaders: Markus Koschany Build-Depends: cmake, debhelper (>= 11), libgl1-mesa-dev, libglu1-mesa-dev, libsdl2-dev, libsdl2-image-dev, libsdl2-ttf-dev Standards-Version: 4.3.0 Homepage: http://fifengine.net/ Vcs-Git: https://salsa.debian.org/games-team/fifechan.git Vcs-Browser: https://salsa.debian.org/games-team/fifechan Package: libfifechan0.1.5 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Description: lightweight cross platform GUI library written in C++ Fifechan is a lightweight cross platform GUI library written in C++ specifically designed for games. It has a small yet powerful built in set of extendable GUI Widgets allowing users to create virtually unlimited types of widgets. . This package contains the runtime libraries for Fifechan. Package: libfifechan-dev Architecture: any Section: libdevel Multi-Arch: same Depends: libfifechan0.1.5 (= ${binary:Version}), ${misc:Depends} Description: development files for the GUI library Fifechan Fifechan is a lightweight cross platform GUI library written in C++ specifically designed for games. It has a small yet powerful built in set of extendable GUI Widgets allowing users to create virtually unlimited types of widgets. . Fifechan supports rendering in SDL, OpenGL, or Allegro out of the box or it can be adapted to use any rendering engine the user requires. Events are pushed to Fifechan which allows users to use any input library they wish or they could use the built in input handling through either SDL input or Allegro input. . The primary goal for Fifechan is to keep it extendable, lightweight and still be powerful enough to use in all types of games out of the box. . This package contains development files for Fifechan.