#!/usr/bin/make -f export DEB_BUILD_MAINT_OPTIONS = hardening=+all DPKG_EXPORT_BUILDFLAGS = yes include /usr/share/dpkg/architecture.mk include /usr/share/dpkg/buildflags.mk XCFLAGS = -Wall -Wunused -Wno-format-y2k -fPIE -fno-strict-aliasing PKG_CONFIG = /usr/bin/$(DEB_HOST_GNU_TYPE)-pkg-config libdir = /usr/lib/$(DEB_HOST_MULTIARCH) GAMES = blocks checkers sudoku EXTRA_MFLAGS = OPTIM="$(CFLAGS) $(XCFLAGS)" STRIP=@: %: dh $@ override_dh_autoreconf: -mv configure debian/configure.saved # FLTK uses a hand-maintained configh.in and an autoheader-unfriendly # configure.ac. AUTOHEADER=/bin/true dh_autoreconf override_dh_autoreconf_clean: dh_autoreconf_clean [ -e configure ] || mv debian/configure.saved configure override_dh_auto_configure: mv fltk.spec fltk.spec.saved dh_auto_configure -- FTCONFIG="$(PKG_CONFIG) freetype2" \ DSOFLAGS="$(filter-out -fPIE -pie,$(LDFLAGS))" \ --enable-shared --enable-threads --enable-xft \ --enable-xinerama --without-links --libdir=$(libdir) \ --with-optim=$(filter -O%,$(CXXFLAGS)) mv fltk.spec.saved fltk.spec override_dh_auto_build-arch: dh_auto_build -- $(EXTRA_MFLAGS) DIRS='$$(IMAGEDIRS) src fluid' $(MAKE) -C test $(EXTRA_MFLAGS) $(GAMES) override_dh_auto_build-indep: ifneq "" "$(filter nodoc,$(DEB_BUILD_OPTIONS))" dh_auto_build -- $(EXTRA_MFLAGS) DIRS='$$(IMAGEDIRS) src fluid test' else dh_auto_build -- $(EXTRA_MFLAGS) $(MAKE) -C documentation fltk.pdf fltk.ps endif override_dh_auto_clean: mv fltk.spec fltk.spec.saved # Avoid reconfigure. Removed by distclean. >> deliberate -- keeping # existing contents allows for proper cleaning between builds. echo 'RMDIR = rm -Rf' >> makeinclude dh_auto_clean mv fltk.spec.saved fltk.spec override_dh_clean: dh_clean debian/libfltk1.1.symbols.$(DEB_HOST_ARCH) override_dh_auto_install-arch: dh_auto_install -- $(EXTRA_MFLAGS) DIRS='$$(IMAGEDIRS) src fluid' mkdir -p debian/tmp/usr/games mkdir -p debian/tmp/usr/lib/fltk mkdir -p debian/tmp/usr/share/applications mkdir -p debian/tmp/usr/share/icons/hicolor/32x32/apps mkdir -p debian/tmp/usr/share/icons/hicolor/128x128/apps mkdir -p debian/tmp/usr/share/man/man6 mkdir -p debian/tmp/usr/share/pixmaps ## fltk1.1-games (installed by hand to be able to add fl prefixes.) for game in $(GAMES); do \ cp test/$$game debian/tmp/usr/games/fl$$game && \ sed -e 's,Exec=,&/usr/games/fl,; s,Icon=,&fl,; s,Name=,&FLTK ,' \ test/desktop/$$game.desktop \ >debian/tmp/usr/share/applications/fl$$game.desktop && \ cp test/desktop/$$game-32.png \ debian/tmp/usr/share/icons/hicolor/32x32/apps/fl$$game.png && \ cp test/desktop/$$game-128.png \ debian/tmp/usr/share/icons/hicolor/128x128/apps/fl$$game.png && \ sed -e '1s,^\.TH ,&fl,; 3s,^,fl,' documentation/$$game.man \ >debian/tmp/usr/share/man/man6/fl$$game.6 \ || exit 1; \ done ## libfltk1.1-dev cp CMake/FLTKUse.cmake debian/CMakeCache.txt debian/tmp/usr/lib/fltk sed 's,@libdir@,$(libdir),' debian/FLTKConfig.cmake.in \ >debian/tmp/usr/lib/fltk/FLTKConfig.cmake override_dh_install-arch: ## libfltk1.1-dev sed -e 's/ -f[a-z]*-prefix-map=[^ ]*/ /g' fltk-config \ > debian/tmp/usr/bin/fltk-config chmod +x debian/tmp/usr/bin/fltk-config dh_install override_dh_installdocs: dh_installdocs -A CREDITS README override_dh_makeshlibs-arch: # On most Debian architectures, 1.1.9-3 was the first version to build # with GCC 4.3, which proceeded to introduce a few new symbols. On # alpha, however, 4.2 remained the default through lenny's release. ifeq ($(DEB_HOST_ARCH),alpha) sed -e 's/1\.1\.9-3~/1.1.10~rc2/' debian/libfltk1.1.symbols \ > debian/libfltk1.1.symbols.$(DEB_HOST_ARCH) endif dh_makeshlibs -V override_dh_installchangelogs: dh_installchangelogs for x in debian/*/usr/share/doc/*/changelog; do \ mv -v $$x `dirname $$x`/NEWS; \ done