Source: gigalomania Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Jose G. López Standards-Version: 4.1.3 Build-Depends: debhelper (>= 11), dpkg-dev (>= 1.16.0), libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libtinyxml-dev Homepage: http://gigalomania.sourceforge.net Vcs-Git: https://salsa.debian.org/josgalo-guest/gigalomania.git Vcs-Browser: https://salsa.debian.org/josgalo-guest/gigalomania Package: gigalomania Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, gigalomania-data (= ${source:Version}) Description: Mega-Lo-Mania-like god game Gigalomania is an open source 2D Real Time Strategy god game. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. . This package contains the main program. Package: gigalomania-data Architecture: all Depends: ${misc:Depends} Description: Mega-Lo-Mania-like god game (data files) Gigalomania is an open source 2D Real Time Strategy god game. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. . This package contains gigalomania data files.