Source: gle Section: graphics Priority: optional Maintainer: Jamie Wilkinson Build-Depends: debhelper (>= 10), libxmu-dev, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev, freeglut3-dev | libglut3-dev, libxi-dev Standards-Version: 3.9.8 Package: libgle3 Section: libs Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends}, xlibmesa3-gl | libgl1 Conflicts: glutg3 (<< 3.7-13) Description: OpenGL tubing and extrusion library The GLE Tubing and Extrusion library is an extension to OpenGL for drawing tubing and extrusions, including surfaces of revolution, sweeps, tubes, polycones, polycylinders, and helicoids. Generally the extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. Package: libgle3-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libgle3 (= ${binary:Version}), libc6-dev, libgl1-mesa-dev | libgl-dev Conflicts: glutg3-dev (<< 3.7-13), libgle-dev (<= 3.0.7-2) Suggests: gle-doc Provides: libgle-dev Replaces: libgle-dev (<= 3.0.7-2) Description: OpenGL tubing and extrusion library development files The GLE Tubing and Extrusion library is an extension to OpenGL for drawing tubing and extrusions, including surfaces of revolution, sweeps, tubes, polycones, polycylinders, and helicoids. Generally the extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. . This package contains header files and static libraries. Package: gle-doc Section: doc Architecture: all Depends: ${misc:Depends} Provides: libgle-doc Replaces: libgle-doc (<= 3.0.7-2) Conflicts: libgle-doc (<= 3.0.7-2) Description: OpenGL tubing and extrusion library documentation The GLE Tubing and Extrusion library is an extension to OpenGL for drawing tubing and extrusions, including surfaces of revolution, sweeps, tubes, polycones, polycylinders, and helicoids. Generally the extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. . This package contains documentation and example code.