Source: golang-go4-unsafe-assume-no-moving-gc Section: golang Priority: optional Maintainer: Debian Go Packaging Team Uploaders: Simon Josefsson , Rules-Requires-Root: no Build-Depends: debhelper-compat (= 13), dh-sequence-golang, golang-any, Testsuite: autopkgtest-pkg-go Standards-Version: 4.7.0 Vcs-Browser: https://salsa.debian.org/go-team/packages/golang-go4-unsafe-assume-no-moving-gc Vcs-Git: https://salsa.debian.org/go-team/packages/golang-go4-unsafe-assume-no-moving-gc.git Homepage: https://github.com/go4org/unsafe-assume-no-moving-gc XS-Go-Import-Path: go4.org/unsafe/assume-no-moving-gc Package: golang-go4-unsafe-assume-no-moving-gc-dev Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, Description: declare Go code that play unsafe GC games (library) go4.org/unsafe/assume-no-moving-gc . If your Go package wants to declare that it plays unsafe games that only work if the Go runtime's garbage collector is not a moving collector, then add: . import _ "go4.org/unsafe/assume-no-moving-gc" . Then your program will explode if that's no longer the case. (Users can override the explosion with a scary sounding environment variable.) . This package contains the Go development library.