Source: hachu Section: games Priority: optional Maintainer: Yann Dirson Build-Depends: debhelper-compat (= 12), dh-buildinfo, perl Standards-Version: 4.5.0 Homepage: http://hgm.nubati.net/cgi-bin/gitweb.cgi?p=hachu.git Vcs-Git: https://salsa.debian.org/debian/hachu.git Vcs-Browser: https://salsa.debian.org/debian/hachu Package: hachu Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends} Enhances: xboard (>> 4.8~) Recommends: xboard (>> 4.8~) Replaces: xboard (= 4.8~git20140119-1) Description: AI engine for many Shogi and Chess variants, including Chu, Sho, and Dai Shogi HaChu is an AI engine for many variants of Shogi (japanese chess), and Chess. . It currently plays the following games: * Sho Shogi, the immediate ancestor of modern Shogi * Chu Shogi, the most widely played large-board variant (12x12 board), featuring the famous Lion piece * Mighty Lion (a simple variant of normal chess to more easily get to know the Lion; does not implement castling yet) * Dai Shogi, a variant on 15x15 board (no GUI support yet) * Tenjiku Shogi, a 16x16 variant with even more exotic pieces (unfinished, no GUI support yet) * More classical chess variants: * Shatranj (does not implement the baring rule yet) * Makruk (does not implement counting yet) * Standard Chess (without castling) . Most games (excluding Dai and Tenjiku) can be played through the XBoard GUI (version 4.8 and later).