Source: ignition-common Maintainer: Debian Science Maintainers Uploaders: Jose Luis Rivero Section: science Priority: optional Build-Depends: cmake, pkg-config, debhelper-compat (= 13), libgtest-dev, libfreeimage-dev, libignition-cmake-dev (>= 2), libignition-math-dev (>= 6), libtinyxml2-dev, uuid-dev, libgts-dev, libavformat-dev, libavcodec-dev, libavdevice-dev, libswscale-dev, libtinyobjloader-dev, Standards-Version: 4.5.1 Rules-Requires-Root: no Vcs-Browser: https://salsa.debian.org/science-team/ignition-common Vcs-Git: https://salsa.debian.org/science-team/ignition-common.git Homepage: https://ignitionrobotics.org/libs/common Package: libignition-common-dev Architecture: any Section: libdevel Depends: ${misc:Depends}, libignition-common3-3 (= ${binary:Version}), libignition-common3-av3 (= ${binary:Version}), libignition-common3-events3 (= ${binary:Version}), libignition-common3-graphics3 (= ${binary:Version}), libignition-common3-profiler3 (= ${binary:Version}), uuid-dev, libavdevice-dev, libavformat-dev, libavcodec-dev, libswscale-dev, libavutil-dev, libtinyobjloader-dev, libignition-cmake-dev (>= 2), Breaks: libignition-fuel-tools1-dev (<< 4) Multi-Arch: same Description: Collection of useful code used by robotics apps - Metapackage Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. Package: libignition-common3-3 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Collection of useful code used by robotics apps - Shared library Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. . This package gathers the shared library Package: libignition-common3-av3 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Collection of useful code used by robotics apps - AV libraries Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. . AV component of the library Package: libignition-common3-events3 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Collection of useful code used by robotics apps - Events libraries Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. . Events component of the library Package: libignition-common3-graphics3 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Collection of useful code used by robotics apps - Graphics libraries Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. . Graphics component of the library Package: libignition-common3-profiler3 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Collection of useful code used by robotics apps - Profiler libs Ignition common is a component in the Ignition framework, a set of libraries designed to rapidly develop robot applications. A collection of useful classes and functions for handling many command tasks. This includes parsing 3D mesh files, managing console output, and using PID controllers. . Profiler component of the library