Source: inform6-compiler Maintainer: Ben Finney Section: devel Priority: optional Build-Depends: pandoc, debhelper-compat (= 13) Standards-Version: 4.6.1 Homepage: http://inform-fiction.org/ VCS-Git: https://salsa.debian.org/bignose/pkg-inform6-compiler.git VCS-Browser: https://salsa.debian.org/bignose/pkg-inform6-compiler Rules-Requires-Root: no Package: inform6-compiler Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends} Recommends: inform6-library, zcode-interpreter Suggests: inform6-doc, inform-mode Replaces: inform (<< 6.33.1~b3+dfsg.1-1~) Breaks: inform (<< 6.33.1~b3+dfsg.1-1~) Description: Inform 6 interactive fiction language — compiler Inform 6 is an object-oriented language for writing interactive fiction, also known as “text adventures” or “adventure games”. . As an interactive fiction developer, you create Inform 6 source code defining the story. Then compile from source code to a “story file”. The resulting story files are highly portable, with interpreters available for many different platforms. . The Inform 6 compiler can produce a story file in these formats: * Z-code, executed by implementations of the Infocom Z-machine. * Glulx, a modern platform for interactive fiction. . This package installs: * The Inform 6 compiler program, ‘inform6’.