#!/usr/bin/make -f # Output every command that modifies files on the build system #export DH_VERBOSE = 1 # Enable all hardening options export DEB_BUILD_MAINT_OPTIONS = hardening=+all # Install INSTEAD to /usr/games rather than to /usr/bin BINDIR = games # Put data into /usr/share/games/instead rather than /usr/share/instead DATADIR = share/games/instead # Configure CMake build CMAKE_FLAGS = -DWITH_HARFBUZZ=1 # Use libluajit on supported arches and liblua51 otherwise ifeq ($(findstring $(DEB_TARGET_ARCH), amd64 arm64 armel armhf i386 mips64el mipsel s390x powerpc riscv64 loong64),) CMAKE_FLAGS += -DWITH_LUAJIT=0 endif # Override some variables in CMakeLists.txt CMAKE_CACHE_FLAGS = -DBINDIR=$(BINDIR) -DDATADIR=$(DATADIR) %: dh $@ --buildsystem=cmake override_dh_auto_configure: dh_auto_configure -- $(CMAKE_FLAGS) $(CMAKE_CACHE_FLAGS) override_dh_compress: dh_compress --exclude=.pdf --exclude=.lua