#!/usr/bin/make -f #export DH_VERBOSE=1 export DEB_BUILD_MAINT_OPTIONS=hardening=+all export LC_ALL=C.UTF-8 export TZ=UTC DEB_CFLAGS_MAINT_APPEND := \ -fsigned-char \ $(NULL) include /usr/share/dpkg/default.mk %: dh $@ options := \ V=1 \ USE_CODEC_OPUS=1 \ USE_CODEC_VORBIS=1 \ USE_CURL=1 \ USE_CURL_DLOPEN=0 \ USE_INTERNAL_LIBS=0 \ USE_LOCAL_HEADERS=0 \ USE_OPENAL=1 \ USE_OPENAL_DLOPEN=0 \ USE_VOIP=1 \ $(shell $(CURDIR)/debian/q3arch make ${DEB_HOST_GNU_CPU} ${DEB_HOST_GNU_SYSTEM}) \ $(shell $(CURDIR)/debian/q3arch make-build ${DEB_BUILD_GNU_CPU} ${DEB_BUILD_GNU_SYSTEM}) \ BUILD_GAME_QVM=0 \ COPYDIR=$(CURDIR)/debian/tmp/usr/lib/rtcw \ NO_STRIP=1 \ OPTIMIZE='' \ VERSION=$(DEB_VERSION)/$(DEB_VENDOR) \ CFLAGS='$(filter-out -fPIE -pie,$(CFLAGS)) $(CPPFLAGS)' \ NOTSHLIBCFLAGS='$(filter -fPIE -pie,$(CFLAGS))' \ LDFLAGS='$(filter-out -fPIE -pie,$(LDFLAGS)) -Wl,-z,defs' \ NOTSHLIBLDFLAGS='$(filter -fPIE -pie,$(LDFLAGS))' \ PKG_CONFIG=${DEB_HOST_GNU_TYPE}-pkg-config \ $(NULL) sp_options := \ BR=$(CURDIR)/debian/build/sp \ $(NULL) mp_options := \ BR=$(CURDIR)/debian/build/mp \ $(NULL) ifeq ($(DEB_HOST_ARCH),armhf) options += ARM_VER_CHECK=armv7l else options += ARM_VER_CHECK=something_else endif override_dh_auto_build: install -d debian/build/mp debian/build/sp dh_auto_build --sourcedirectory=SP -- \ $(options) \ $(sp_options) \ release dh_auto_build --sourcedirectory=MP -- \ $(options) \ $(mp_options) \ release override_dh_auto_install: make -C SP -- \ $(options) \ $(sp_options) \ copyfiles cd debian/tmp/usr/lib/rtcw && ln -s iowolfsp.* iowolfsp make -C MP -- \ $(options) \ $(mp_options) \ copyfiles cd debian/tmp/usr/lib/rtcw && ln -s iowolfmp.* iowolfmp cd debian/tmp/usr/lib/rtcw && ln -s iowolfded.* iowolfded install -d debian/tmp/usr/games sed \ -e 's!@IOQ3BINARY@!iowolfsp!' \ -e 's!@IOQ3SELF@!wolfsp!' \ -e 's!@IOQ3ROLE@!single-player!' \ < debian/scripts/rtcw.in > debian/tmp/usr/games/wolfsp sed \ -e 's!@IOQ3BINARY@!iowolfmp!' \ -e 's!@IOQ3SELF@!wolfmp!' \ -e 's!@IOQ3ROLE@!multiplayer!' \ < debian/scripts/rtcw.in > debian/tmp/usr/games/wolfmp sed \ -e 's!@IOQ3BINARY@!iowolfded!' \ -e 's!@IOQ3SELF@!wolfded!' \ -e 's!@IOQ3ROLE@!multiplayer server!' \ < debian/scripts/rtcw.in > debian/tmp/usr/games/wolfded chmod +x debian/tmp/usr/games/* ifeq ($(DEB_HOST_ARCH_OS),linux) override_dh_install-arch: dh_install -a dh_apparmor -prtcw --profile-name=usr.lib.rtcw dh_apparmor -prtcw-server --profile-name=usr.lib.rtcw.iowolfded endif override_dh_clean: dh_clean -XSP/code/game/g_func_decs.h.orig -XSP/code/game/g_funcs.h.orig override_dh_auto_clean: dh_auto_clean --sourcedirectory=SP -- $(options) $(sp_options) dh_auto_clean --sourcedirectory=MP -- $(options) $(mp_options) find debian/build || : rm -fr debian/build # --------------------------------------------------------------------------- # Not done automatically to avoid a build-dependency on inkscape maintainer-update-icons: \ debian/32/wolfsp.png \ debian/48/wolfsp.png \ debian/32/wolfmp.png \ debian/48/wolfmp.png \ $(NULL) inkscape -C -w 32 -h 32 --export-png=debian/32/wolfsp.png debian/wolfsp.svg inkscape -C -w 48 -h 48 --export-png=debian/48/wolfsp.png debian/wolfsp.svg inkscape -C -w 32 -h 32 --export-png=debian/32/wolfmp.png debian/wolfmp.svg inkscape -C -w 48 -h 48 --export-png=debian/48/wolfmp.png debian/wolfmp.svg