Source: irrlicht Section: libs Priority: optional Maintainer: Debian Games Team Uploaders: Christoph Egger , Vincent Cheng Build-Depends: debhelper (>= 9), doxygen, libbz2-dev, libglu1-mesa-dev, libjpeg-dev, libpng-dev, libsdl1.2-dev, libx11-dev, libxrandr-dev, libxxf86vm-dev, mesa-common-dev (>= 7.6), x11proto-xf86vidmode-dev, zlib1g-dev Rules-Requires-Root: no Standards-Version: 3.9.8 Homepage: http://irrlicht.sf.net Vcs-Git: https://anonscm.debian.org/git/pkg-games/irrlicht.git Vcs-Browser: https://anonscm.debian.org/git/pkg-games/irrlicht.git Package: libirrlicht-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libirrlicht1.8 (= ${binary:Version}), ${misc:Depends} Suggests: libirrlicht-doc Description: High performance realtime 3D engine development library The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the development library. Package: libirrlicht1.8 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: High performance realtime 3D engine The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. Package: libirrlicht1.8-dbg Section: debug Architecture: any Multi-Arch: same Depends: libirrlicht1.8 (= ${binary:Version}), ${misc:Depends} Description: debugging symbols for irrlicht This package contains the debugging symbols associated with irrlicht. They will automatically be used by gdb for debugging irrlicht-related issues. Package: libirrlicht-doc Section: doc Architecture: all Multi-Arch: foreign Depends: ${misc:Depends} Description: High performance realtime 3D engine (API documentation) The Irrlicht Engine is an open source completely cross-platform 3D engine. It has support for OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. . This package contains the API documentation and examples.