Source: jinput Section: java Priority: optional Maintainer: Debian Java Maintainers Uploaders: tony mancill Build-Depends: ant, ant-optional, debhelper-compat (= 12), default-jdk, javahelper (>= 0.29), libjutils-java Standards-Version: 4.5.0 Vcs-Git: https://salsa.debian.org/java-team/jinput.git Vcs-Browser: https://salsa.debian.org/java-team/jinput Homepage: https://jinput.github.io/jinput/ Package: libjinput-java Architecture: all Depends: libjinput-jni (>= ${source:Version}), libjutils-java, ${java:Depends}, ${misc:Depends} Description: Java Game Controller API jinput is an implementation of an API for game controller discovery and polled input. It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems with intention of making the development of high performance games in Java a reality. The API itself is pure Java and presents a platform-neutral completely portable model of controller discovery and polling. It can handle arbitrary controllers and returns both human and machine understandable descriptions of the inputs available. Package: libjinput-jni Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Description: Java Game Controller API (jni) jinput is an implementation of an API for game controller discovery and polled input. It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems with intention of making the development of high performance games in Java a reality. The API itself is pure Java and presents a platform-neutral completely portable model of controller discovery and polling. It can handle arbitrary controllers and returns both human and machine understandable descriptions of the inputs available. . This package contains the java jni library.