Source: kapman Section: games Priority: optional Maintainer: Debian Qt/KDE Maintainers Uploaders: Aurélien COUDERC , Daniel Schepler , Norbert Preining , Sune Vuorela , Build-Depends: cmake (>= 3.16~), debhelper-compat (= 13), extra-cmake-modules (>= 5.91.0~), gettext, libkf5config-dev (>= 5.91.0~), libkf5configwidgets-dev (>= 5.91.0~), libkf5coreaddons-dev (>= 5.91.0~), libkf5crash-dev (>= 5.91.0~), libkf5dbusaddons-dev (>= 5.91.0~), libkf5doctools-dev (>= 5.91.0~), libkf5i18n-dev (>= 5.91.0~), libkf5kdegames-dev (>= 4:21.04.0~), libkf5xmlgui-dev (>= 5.91.0~), libqt5svg5-dev (>= 5.15.2~), pkg-kde-tools (>> 0.15.15), qtbase5-dev (>= 5.15.2~), Standards-Version: 4.6.2 Rules-Requires-Root: no Homepage: http://games.kde.org/ Vcs-Browser: https://salsa.debian.org/qt-kde-team/kde/kapman Vcs-Git: https://salsa.debian.org/qt-kde-team/kde/kapman.git Package: kapman Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, Recommends: khelpcenter, Breaks: ${kde-l10n:all}, Replaces: ${kde-l10n:all}, Description: Pac-Man clone Kapman is a clone of the well known game Pac-Man. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. . This package is part of the KDE games module.