Source: kxl Section: devel Priority: optional Maintainer: Debian Games Team Uploaders: Alexandre Detiste , Barry deFreese , Build-Depends: debhelper-compat (= 13), libpulse-dev, libx11-dev, Standards-Version: 4.7.2 Homepage: https://github.com/Quipyowert2/libKXL Vcs-Git: https://salsa.debian.org/games-team/kxl.git Vcs-Browser: https://salsa.debian.org/games-team/kxl X-Style: black Package: libkxl0 Section: libs Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, Multi-Arch: same Description: multimedia library for game development KXL (Kacchan X Windows System Library) is a library targeted at game development that provides functions for simple image and sound output as well as higher level functions for text drawing, timer and events handling and image manipulation. . This package contains the libkxl0 runtime library. Package: libkxl0-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libkxl0 (= ${binary:Version}), libx11-dev, ${misc:Depends}, Description: development files for libkxl0 KXL (Kacchan X Windows System Library) is a library targeted at game development that provides functions for simple image and sound output as well as higher level functions for text drawing, timer and events handling and image manipulation. . This package contains the header files and static library needed to compile applications that use libkxl0.