Source: level-zero-gpu-raytracing Section: libs Priority: optional Maintainer: Timo Aaltonen Build-Depends: debhelper-compat (= 13), cmake, libpthread-stubs0-dev, libtbb-dev, libze1, ninja-build, pkgconf, Standards-Version: 4.7.2 Homepage: https://github.com/intel/level-zero-raytracing-support Vcs-Browser: https://salsa.debian.org/debian/level-zero-gpu-raytracing Vcs-Git: https://salsa.debian.org/debian/level-zero-gpu-raytracing.git Package: libze-intel-gpu-raytracing Replaces: intel-level-zero-gpu-raytracing Conflicts: intel-level-zero-gpu-raytracing Architecture: amd64 Depends: ${misc:Depends}, ${shlibs:Depends}, Description: Level Zero Ray Tracing Support library The Level Zero Ray Tracing Support library implements high performance CPU based construction algorithms for 3D acceleration structures that are compatible with the ray tracing hardware of Intel GPUs. . This library is used by Intel(R) oneAPI Level Zero to implement part of the RTAS builder extension. . This library should not get used directly but only through Level Zero.