Source: libccd Maintainer: Debian Science Maintainers Uploaders: Jose Luis Rivero Standards-Version: 4.2.1 Section: science Priority: optional Build-Depends: debhelper (>= 11), cmake Vcs-Browser: https://salsa.debian.org/science-team/libccd Vcs-Git: https://salsa.debian.org/science-team/libccd.git Homepage: http://libccd.danfis.cz/ Package: libccd2 Section: libs Architecture: any Pre-Depends: ${misc:Pre-Depends} Depends: ${shlibs:Depends}, ${misc:Depends} Multi-Arch: same Description: Library for collision detection between convex shapes - shared library libccd implements variation on Gilbert-Johnson-Keerthi (GJK) algorithm + Expand Polytope Algorithm (EPA). It also implements Minkowski Portal Refinement (MPR, a.k.a. XenoCollide) algorithm as published in Game Programming Gems 7. libccd is one of the very few open source libraries that include MPR algorithm working in 3-D space. However, there is a library called mpr2d, implemented in D programming language, that works in 2-D space. . This package gathers the shared library Package: libccd-dev Architecture: any Section: libdevel Depends: libccd2 (= ${binary:Version}), ${misc:Depends} Multi-Arch: same Description: Library for collision detection between convex shapes - dev files libccd implements variation on Gilbert-Johnson-Keerthi (GJK) algorithm + Expand Polytope Algorithm (EPA). It also implements Minkowski Portal Refinement (MPR, a.k.a. XenoCollide) algorithm as published in Game Programming Gems 7. libccd is one of the very few open source libraries that include MPR algorithm working in 3-D space. However, there is a library called mpr2d, implemented in D programming language, that works in 2-D space. . This package contains development files (headers, shared library symbolic link and cmake file).