Source: libg3d Section: libs Priority: optional Maintainer: Sven Eckelmann Standards-Version: 4.5.0 Rules-Requires-Root: no Homepage: http://automagically.de/g3dviewer/ Vcs-Git: https://salsa.debian.org/ecsv/libg3d.git -b debian/sid Vcs-Browser: https://salsa.debian.org/ecsv/libg3d Build-Depends: automake, debhelper-compat (= 12), dpkg-dev (>= 1.16.1.1), flex, gtk-doc-tools, libglib2.0-dev, libgsf-1-dev | libgsf-gnome-1-dev, libgtk2.0-dev, libtool, libxml2-dev, libz-dev, pkg-config, Build-Conflicts: autoconf2.13, automake1.4, Package: libg3d-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libg3d0 (= ${binary:Version}), libglib2.0-dev, ${misc:Depends}, Recommends: pkg-config, Suggests: libgsf-1-dev | libgsf-gnome-1-dev, Description: LibG3D development package LibG3D is a framework for loading 3d model files from files or memory. It can also load associated data like textures. . This package contains everything which is needed to link against libg3d0. Package: libg3d-doc Section: doc Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, Description: LibG3D API documentation in HTML format LibG3D is a framework for loading 3d model files from files or memory. It can also load associated data like textures. . This package contains the API documentation of the LibG3D library in HTML format. Package: libg3d-plugin-gdkpixbuf Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends}, Depends: libg3d0 (= ${binary:Version}), ${misc:Depends}, ${shlibs:Depends}, Description: plugin for the LibG3D library LibG3D is a framework for loading 3d model files from files or memory. It can also load associated data like textures. . This package contains a plugin for the LibG3D library so that LibG3D can load every image that libgdk-pixbuf2 is able to work with. Package: libg3d-plugins Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends}, Depends: libg3d0 (= ${binary:Version}), ${misc:Depends}, ${shlibs:Depends}, Description: plugins for the LibG3D library LibG3D is a framework for loading 3d model files from files or memory. It can also load associated data like textures. . This package contains plugins for the LibG3D library, so that files can be loaded. It can handle: * 3D Studio (.3ds, .prj) * LightWave (.lw, .lwb, .lwo) * Alias Wavefront (.obj) * Impulse TurboSilver / Imagine (.iob) * AutoCAD (.dxf) * Quake II Models (.md2) * Quake III Models (.md3) * Neutral File Format (.nff) * 3D Metafile (.3dmf, .3mf, .b3d) * Caligari TrueSpace Objects (.cob) * Quick3D Objects & Scenes (.q3o, q3s) * VRML 1.0 files (.wrl, .vrml) * AC3D objects (.ac, .acc) * LeoCAD Models (.lcd) * Racer car models (.ar, .dof) * Ultimate Stunts car models (.glb) * VDrift car models (.joe, .car) * COLLADA (.dae) * Keyhole Markup Language model container (.kmz) * ASCII Scene Exporter (.ase) * LDraw (.dat, .mpd) Package: libg3d0 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, Recommends: libg3d-plugins, Suggests: libg3d-doc, libg3d-plugin-gdkpixbuf, Description: library for loading and manipulating 3D model files LibG3D is a framework for loading 3d model files from files or memory. It can also load associated data like textures. . LibG3D cannot load anything without the importers provided by libg3d-plugins and libg3d-plugin-gdkpixbuf. See these packages for more information about supported formats.