Source: libphysfs Section: libs Priority: optional Maintainer: Patrick Matthäi Build-Depends: debhelper (>= 11), cmake, zlib1g-dev, libncurses5-dev, libreadline-dev Standards-Version: 4.2.1 Homepage: https://www.icculus.org/physfs/ Package: libphysfs-dev Section: libdevel Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, libphysfs1 (= ${binary:Version}) Description: filesystem abstraction library for game programmers (development headers) The PhysicsFS filesystem abstraction library provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files. . This package contains the development libraries and headers. Package: libphysfs1 Architecture: any Pre-Depends: ${misc:Pre-Depends} Depends: ${shlibs:Depends}, ${misc:Depends} Provides: libphysfs-1.0-0 Conflicts: libphysfs-1.0-0 Replaces: libphysfs-1.0-0 Multi-Arch: same Description: filesystem abstraction library for game programmers The PhysicsFS filesystem abstraction library provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files.