Source: libsdl-console Section: libs Priority: optional Maintainer: Debian SDL packages maintainers Uploaders: Manuel A. Fernandez Montecelo Standards-Version: 4.2.1 Rules-Requires-Root: no Build-Depends: debhelper (>= 11~), libsdl1.2-dev (>= 1.2.14~), libsdl-image1.2-dev (>= 1.2.12~) Homepage: https://sourceforge.net/projects/sdlconsole/ Vcs-Browser: https://salsa.debian.org/sdl-team/libsdl-console Vcs-Git: https://salsa.debian.org/sdl-team/libsdl-console.git Package: libsdl-console Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${shlibs:Depends}, ${misc:Depends} Description: Console that can be added to any SDL application, libraries This library provides a console similar to the consoles in Quake and other games but with lots of added features. . A console is meant to be a very simple way of interacting with a program and executing commands. Commands are linked to the console with callback functions so that when a command is typed in, a specific function is executed automatically. . This package contains the runtime library. Package: libsdl-console-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libsdl-console (= ${binary:Version}), libsdl1.2-dev (>= 1.2.14~), libsdl-image1.2-dev (>= 1.2.12~) Description: Console that can be added to any SDL application, development files This library provides a console similar to the consoles in Quake and other games but with lots of added features. . A console is meant to be a very simple way of interacting with a program and executing commands. Commands are linked to the console with callback functions so that when a command is typed in, a specific function is executed automatically. . This package contains the header files and static library needed to compile applications that use libsdl-console.