Source: libsmacker Priority: optional Maintainer: Debian Games Team Uploaders: Anatoliy Gunya Build-Depends: debhelper-compat (= 13) Standards-Version: 4.6.2 Rules-Requires-Root: no Section: libs Homepage: https://libsmacker.sourceforge.net Vcs-Browser: https://salsa.debian.org/games-team/libsmacker Vcs-Git: https://salsa.debian.org/games-team/libsmacker.git Package: libsmacker-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libsmacker1 (= ${binary:Version}), ${misc:Depends} Description: C library for decoding .smk video files - development files libsmacker is a cross-platform C library which can be used for decoding Smacker Video files produced by RAD Game Tools. The library supports all features of both v2 and v4 files, except that Bink Audio Compression (lossy perceptual coding) is unsupported. For most use cases of libsmacker, this is not a serious limitation. . This package provides development files. Package: libsmacker1 Architecture: any Multi-Arch: same Depends: ${shlibs:Depends}, ${misc:Depends} Description: C library for decoding .smk video files libsmacker is a cross-platform C library which can be used for decoding Smacker Video files produced by RAD Game Tools. The library supports all features of both v2 and v4 files, except that Bink Audio Compression (lossy perceptual coding) is unsupported. For most use cases of libsmacker, this is not a serious limitation. . This package provides the shared library.