Source: minetest-mod-mobs-redo Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Julien Puydt Build-Depends: debhelper-compat (= 13) Standards-Version: 4.6.0 Homepage: https://notabug.org/TenPlus1/mobs_redo Vcs-Git: https://salsa.debian.org/games-team/minetest-mod-mobs-redo.git Vcs-Browser: https://salsa.debian.org/games-team/minetest-mod-mobs-redo Rules-Requires-Root: no Package: minetest-mod-mobs-redo Architecture: all Depends: minetest | minetest-server, ${misc:Depends}, ${shlibs:Depends} Description: Minetest module to add mobs programming interface This minetest module provides an advanced programming interface to add mobs into the world. . It was built from PilzAdam's original Simple Mobs with additional mobs by KrupnoPavel, Zeg9, ExeterDad and AspireMint. . As it contains only the programming interface, you need to install other mobs to get actual gamer-visible creatures.