Source: mm3d Section: graphics Priority: optional Maintainer: Gürkan Myczko Build-Depends: debhelper (>= 11), qtchooser, qtbase5-dev, qt5-qmake, libqt5opengl5-desktop-dev, pkg-config, libhtml-template-perl, qttools5-dev-tools Standards-Version: 4.4.0 Homepage: https://clover.moe/mm3d/ Package: mm3d Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends} Recommends: blender, yafray, wings3d Description: OpenGL based 3D model editor This is an OpenGL based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts. . It supports the following 3d files: MilkShape (ms3d), Wavefront (obj), LightWave 3d Object (lwo), Quake 2 model (md2), Quake 3 model (md3), Caligari trueSpace (cob), and AutoCAD (dxf).