Source: mudlet Section: games Priority: optional Maintainer: Craig Small Build-Depends: debhelper (>= 9), pkg-config, libpcre3-dev, zlib1g-dev, libboost-dev, libyajl-dev, libhunspell-dev, qtbase5-dev, qt5-qmake, qttools5-dev, qtmultimedia5-dev, libqt5opengl5-dev, liblua5.1-dev, libzip-dev Standards-Version: 4.1.2 Vcs-Git: git://anonscm.debian.org/collab-maint/mudlet.git Vcs-Browser: http://anonscm.debian.org/gitweb/?p=collab-maint/mudlet.git Homepage: http://www.mudlet.org/ Package: mudlet Architecture: alpha amd64 arm64 hppa i386 ia64 m32r m68k mips mipsel powerpc ppc64 ppc64el s390 s390x sh3 sh3eb sparc sparc64 x32 Depends: ${shlibs:Depends}, ${misc:Depends}, lua5.1-rex-pcre, lua5.1-sql-sqlite3, lua-filesystem, lua-zip Suggests: hunspell-en-us Description: Graphical MUD client with fast lua scripting support A completely redesigned MUD (Multi User Dungeon) client that is easy to use and customise. Both power users and plain gamers alike will feel at home with Mudlet, without having to waste too much timer figuring out how to do something. . Mudlet is designed to be very fast and efficient right from the start. Its scripting engine is designed to handle thousands of lines under one second. The scripting framework uses Lua - a small, fast and efficient scripting language.