Source: mujoco Section: science Homepage: https://mujoco.org/ Priority: optional Standards-Version: 4.6.0.1 Vcs-Git: https://salsa.debian.org/deeplearning-team/mujoco.git Vcs-Browser: https://salsa.debian.org/deeplearning-team/mujoco Maintainer: Debian Deep Learning Team Uploaders: Mo Zhou Build-Depends: cmake, debhelper-compat (= 13), dh-exec, libabsl-dev , libbenchmark-dev , libccd-dev, libeigen3-dev, libglfw3-dev, libgmock-dev , libgtest-dev , liblodepng-dev, libqhull-dev, libtinyobjloader-dev, libtinyxml2-dev, ninja-build Package: libmujoco2.2.2 Section: libs Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Description: Multi-Joint dynamics with Contact. A general purpose physics simulator. MuJoCo stands for Multi-Joint dynamics with Contact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas which demand fast and accurate simulation of articulated structures interacting with their environment. . MuJoCo has a C API and is intended for researchers and developers. The runtime simulation module is tuned to maximize performance and operates on low-level data structures that are preallocated by the built-in XML compiler. The library includes interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a large number of utility functions for computing physics-related quantities. We also provide Python bindings and a plug-in for the Unity game engine. . This package contains the shared object. Package: libmujoco-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libmujoco2.2.2 (= ${binary:Version}), ${misc:Depends} Description: Multi-Joint dynamics with Contact. A general purpose physics simulator. MuJoCo stands for Multi-Joint dynamics with Contact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas which demand fast and accurate simulation of articulated structures interacting with their environment. . MuJoCo has a C API and is intended for researchers and developers. The runtime simulation module is tuned to maximize performance and operates on low-level data structures that are preallocated by the built-in XML compiler. The library includes interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a large number of utility functions for computing physics-related quantities. We also provide Python bindings and a plug-in for the Unity game engine. . This package contains the development files. Package: libmujoco-samples Section: libdevel Architecture: any Multi-Arch: foreign Depends: libmujoco2.2.2 (= ${binary:Version}), ${misc:Depends}, ${shlibs:Depends} Description: Multi-Joint dynamics with Contact. A general purpose physics simulator. MuJoCo stands for Multi-Joint dynamics with Contact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas which demand fast and accurate simulation of articulated structures interacting with their environment. . MuJoCo has a C API and is intended for researchers and developers. The runtime simulation module is tuned to maximize performance and operates on low-level data structures that are preallocated by the built-in XML compiler. The library includes interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a large number of utility functions for computing physics-related quantities. We also provide Python bindings and a plug-in for the Unity game engine. . This package contains the samples binary executables and sample models.