Source: mygui Priority: optional Maintainer: Debian Games Team Uploaders: Bret Curtis Build-Depends: cmake, doxygen, debhelper-compat (= 13), g++ (>= 4:7), libogre-1.12-dev, pkg-kde-tools, libfreetype6-dev (>= 2.5.1), pkg-config, graphviz, libgl1-mesa-dev, libglew-dev, libois-dev Homepage: http://www.ogre3d.org/tikiwiki/MyGUI Standards-Version: 4.5.1 Section: libs Vcs-Browser: https://salsa.debian.org/games-team/mygui Vcs-Git: https://salsa.debian.org/games-team/mygui.git Package: libmygui-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libmyguiengine3debian1v5 (= ${binary:Version}), libmygui.ogreplatform0debian1v5 (= ${binary:Version}), libmygui.opengl3platform0debian1v5 (= ${binary:Version}), libmygui.openglplatform0debian1v5 (= ${binary:Version}) Suggests: mygui-doc Description: Fast, simple and flexible GUI for OpenMW - development files MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the headers and static libraries needed to develop programs using MyGUI. Package: libmyguiengine3debian1v5 Architecture: any Conflicts: libmyguiengine3debian1 Replaces: libmyguiengine3debian1 Depends: ${misc:Depends}, ${shlibs:Depends} Description: Fast, simple and flexible GUI - shared library MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI runtime engine. Package: libmygui.ogreplatform0debian1v5 Architecture: any Conflicts: libmygui.ogreplatform0debian1 Replaces: libmygui.ogreplatform0debian1 Depends: ${misc:Depends}, ${shlibs:Depends} Description: Fast, simple and flexible GUI - Ogre interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface to the Ogre graphics engine. Package: libmygui.openglplatform0debian1v5 Architecture: any Conflicts: libmygui.openglplatform0debian1 Replaces: libmygui.openglplatform0debian1 Depends: ${misc:Depends}, ${shlibs:Depends} Description: Fast, simple and flexible GUI - OpenGL interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface for OpenGL. Package: libmygui.opengl3platform0debian1v5 Architecture: any Conflicts: libmygui.opengl3platform0debian1 Replaces: libmygui.opengl3platform0debian1 Depends: ${misc:Depends}, ${shlibs:Depends} Description: Fast, simple and flexible GUI - OpenGL3 interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface for OpenGL3. Package: mygui-doc Section: doc Architecture: all Depends: ${misc:Depends}, libjs-jquery Description: API documentations for MyGUI library MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI API reference for the MyGUIEngine library.