Source: mygui Maintainer: Debian Games Team Uploaders: Bret Curtis , Build-Depends: debhelper-compat (= 13), dpkg-dev (>= 1.22.5), cmake, doxygen, graphviz, libegl-dev, libfreetype-dev, libgl-dev, libogre-14-dev, libois-dev, pkgconf, pkg-kde-tools, Homepage: http://www.ogre3d.org/tikiwiki/MyGUI Standards-Version: 4.7.4 Section: libs Vcs-Browser: https://salsa.debian.org/games-team/mygui Vcs-Git: https://salsa.debian.org/games-team/mygui.git X-Style: black Package: libmygui-dev Section: libdevel Architecture: any Depends: libmygui.ogreplatform0debian2 (= ${binary:Version}), libmygui.opengl3platform0debian2 (= ${binary:Version}), libmygui.openglplatform0debian2 (= ${binary:Version}), libmyguiengine3debian2 (= ${binary:Version}), ${misc:Depends}, Suggests: mygui-doc, Description: Fast, simple and flexible GUI for OpenMW - development files MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the headers and static libraries needed to develop programs using MyGUI. Package: libmyguiengine3debian2 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends}, Description: Fast, simple and flexible GUI - shared library MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI runtime engine. Package: libmygui.ogreplatform0debian2 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends}, Description: Fast, simple and flexible GUI - Ogre interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface to the Ogre graphics engine. Package: libmygui.openglplatform0debian2 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends}, Description: Fast, simple and flexible GUI - OpenGL interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface for OpenGL. Package: libmygui.opengl3platform0debian2 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends}, Description: Fast, simple and flexible GUI - OpenGL3 interface MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI interface for OpenGL3. Package: mygui-doc Section: doc Architecture: all Multi-Arch: foreign Depends: libjs-jquery, ${misc:Depends}, Description: API documentations for MyGUI library MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++. Features include Layout Editor. Multicolour text. Per pixel cut. Changing alpha support for widgets (also in states configuration). Interface localisation. Fast RTTI for safe casts. Tool tips. Animated cursors and pictures. User xml resources. Truetype fonts and fonts from texture. Widgets controllers (moving, fading and so on). Flexible configuration in xml config file. Subskins with tiling, with direct access to texture. Possibility to store any data in widgets items. Skin themes. Wrappers for fast UI development. Drag'n'drop. . This package contains the MyGUI API reference for the MyGUIEngine library.