Source: netradiant Section: graphics Maintainer: Debian Games Team Uploaders: Sébastien Noel Build-Depends: debhelper-compat (= 13), cmake, libgl-dev, libglib2.0-dev, libgtk-3-dev, libjpeg-dev, libminizip-dev, libpng-dev, libwebp-dev, libxml2-dev, libz-dev, pkgconf Standards-Version: 4.7.4 Homepage: https://netradiant.gitlab.io/ Vcs-Browser: https://salsa.debian.org/games-team/netradiant Vcs-Git: https://salsa.debian.org/games-team/netradiant.git Package: netradiant Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, netradiant-tools Description: Level design toolchain for 3D FPS games NetRadiant is a 3D map and level editor for games based on the idtech engines. The software is based on GtkRadiant and focuses on the games Doom3, Heretic2, Quake (1, 2, 3 & 4) & Xonotic Package: netradiant-tools Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Replaces: netradiant-q3map2 Breaks: netradiant-q3map2 Description: Netradiant level editor - tools and compilers This package is a collection of CLI tools and compilers needed by the Netradiant editor, developed by the Xonotic team: . - q2map2 is a compiler for maps to be used with Quake 2 compatible engines - q3map2 is a compiler for maps to be used with Quake 3 compatible engines - qdata3 is a model conversion tool for Quake 2 compatible engines, that takes model files and compiles them into the binary .md2 format - q3data is a model conversion tool for Quake 3 compatible engines, that takes model files and compiles them into the binary .md3 format - h2data is a model conversion tool for Heretic 2