Source: openal-soft Priority: optional Maintainer: Debian Games Team Uploaders: Bruno "Fuddl" Kleinert , Reinhard Tartler , Bret Curtis , Build-Depends: cmake, debhelper-compat (= 13), libasound2-dev [linux-any], libdbus-1-dev [linux-any], libmysofa-dev, libpipewire-0.3-dev, libpulse-dev, libsndio-dev, portaudio19-dev, Standards-Version: 4.5.1 Section: libs Vcs-Git: https://salsa.debian.org/games-team/openal-soft.git Vcs-Browser: https://salsa.debian.org/games-team/openal-soft Homepage: https://github.com/kcat/openal-soft Rules-Requires-Root: no Package: libopenal-dev Multi-Arch: same Section: libdevel Architecture: any Depends: libopenal1 (= ${binary:Version}), ${misc:Depends}, Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Package: libopenal1 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends}, Depends: libopenal-data (= ${source:Version}), ${misc:Depends}, ${shlibs:Depends}, Recommends: ${shlibs:Recommends}, Suggests: ${shlibs:Suggests}, Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Package: openal-tools Multi-Arch: allowed Section: sound Architecture: any Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~), Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~), Depends: libopenal1 (= ${binary:Version}), ${misc:Depends}, ${shlibs:Depends}, Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Package: libopenal-data Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, Replaces: libopenal1 (<< 1:1.14-5), Breaks: libopenal1 (<< 1:1.14-5), Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library.