Source: openjk Section: contrib/games Priority: optional Maintainer: Debian Games Team Uploaders: Simon McVittie Build-Depends: cmake, debhelper-compat (= 13), dh-apparmor [linux-any], icnsutils, imagemagick, libboost-test-dev, libjpeg-dev, libpng-dev, libsdl2-dev, zip, Rules-Requires-Root: no Standards-Version: 4.6.2 Vcs-Git: https://salsa.debian.org/games-team/openjk.git Vcs-Browser: https://salsa.debian.org/games-team/openjk Homepage: https://github.com/JACoders/OpenJK Package: openjk-academy Architecture: any Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, game-data-packager-runtime (>= 75~), jedi-academy-data (>= 1.01+41) | game-data-packager, openjk-common (= ${binary:Version}), Description: Jedi Academy single-player and multiplayer game engine Star Wars Jedi Knight: Jedi Academy is a first- and third-person action game set in the Star Wars universe, developed by Raven Software and first released in 2003. . This package contains the openjk_sp and openjk, the OpenJK single-player and multiplayer game engines for Jedi Academy, based on the 2013 GPL source release and modified to work on modern systems. It requires non-distributable game data files in the jedi-academy-data package, prepared using the game-data-packager tool. . Jedi Academy is a sequel to Star Wars Jedi Knight II: Jedi Outcast, for which an experimental engine is available in the openjk-outcast package. Package: openjk-academy-server Architecture: any Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, adduser, jedi-academy-data (>= 1.01+41) | game-data-packager, openjk-common (= ${binary:Version}), Description: Jedi Academy multiplayer game server Star Wars Jedi Knight: Jedi Academy is a first- and third-person action game set in the Star Wars universe, developed by Raven Software and first released in 2003. . This package contains openjkded, the OpenJK multiplayer dedicated server for Jedi Academy, based on the 2013 GPL source release and modified to work on modern systems. It also contains init scripts to run the server automatically; on systemd systems, multiple instances are supported. . OpenJK requires non-distributable game data files in the jedi-academy-data package, prepared using the game-data-packager tool. Package: openjk-outcast Architecture: any Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, game-data-packager-runtime (>= 75~), jedi-outcast-data (>= 1.04+41) | game-data-packager, openjk-common (= ${binary:Version}), Description: experimental Jedi Outcast single-player game engine Star Wars Jedi Knight II: Jedi Outcast is a first- and third-person action game set in the Star Wars universe, developed by Raven Software and first released in 2002. . This package contains openjo_sp, the OpenJK single-player game engine for Jedi Outcast, based on the 2013 GPL source release and modified to work on modern systems. It requires non-distributable game data files in the jedi-outcast-data package, prepared using the game-data-packager tool. . This version of the OpenJK engine is a mixture of code originating from Jedi Outcast and its sequel Jedi Academy; it is not currently considered to be stable, and does not have a multiplayer component. See the openjk-academy package for the sequel, Star Wars Jedi Knight: Jedi Academy, which is more stable and does support multiplayer. Package: openjk-common Architecture: any Pre-Depends: ${misc:Pre-Depends}, Depends: ${misc:Depends}, ${shlibs:Depends}, Suggests: game-data-packager, Description: common files for all OpenJK games This package contains files shared by all versions of the OpenJK engine. It is used by the openjk-academy, openjk-outcast and openjk-academy-server packages. . It is unnecessary to install this package unless you are installing one of the packages that depends on it.