Source: openscenegraph Section: devel Priority: optional Maintainer: Loic Dachary (OuoU) Uploaders: Manuel A. Fernandez Montecelo , Alberto Luaces Fernández , Ola Lundqvist Build-Depends: debhelper (>= 7.0.50), dpkg-dev (>= 1.16.1~), cmake, g++ (>= 3.3.0), ccache, doxygen, libgif-dev, libjpeg-dev, libtiff-dev, lib3ds-dev, libfreetype6-dev, libpng-dev, libcoin-dev, libgdal-dev, libx11-dev, libxmu-dev, freeglut3-dev, libgl1-mesa-dev | libgl-dev, libxine2-dev, libavcodec-dev, libswscale-dev, libavdevice-dev, libavresample-dev, libqt4-dev, libqt4-opengl-dev, librsvg2-dev, libpoppler-glib-dev Standards-Version: 3.9.8 Homepage: http://www.openscenegraph.org/ Vcs-Git: https://alioth.debian.org/anonscm/git/pkg-osg/pkg-osg.git Vcs-Browser: https://anonscm.debian.org/cgit/pkg-osg/pkg-osg.git Package: libopenthreads-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libopenthreads20 (= ${binary:Version}) Description: Object-Oriented (OO) thread interface for C++, development files This library is intended to provide a minimal & complete Object-Oriented (OO) thread interface for C++ programmers, used primarily in OpenSceneGraph. It is loosely modeled on the Java thread API, and the POSIX Threads standards. . This package contains the development headers. Package: libopenthreads20 Section: libs Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Description: Object-Oriented (OO) thread interface for C++, shared libs This library is intended to provide a minimal & complete Object-Oriented (OO) thread interface for C++ programmers, used primarily in OpenSceneGraph. It is loosely modeled on the Java thread API, and the POSIX Threads standards. . This package contains the shared libraries. Package: libopenscenegraph-dev Section: libdevel Architecture: any Depends: ${misc:Depends}, libopenthreads-dev, libgl1-mesa-dev | libgl-dev, libglu-dev, libopenscenegraph100v5 (= ${binary:Version}) Suggests: openscenegraph-doc, openscenegraph-examples Description: 3D scene graph, development files A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. . This package contains the development headers. Package: libopenscenegraph100v5 Section: libs Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Breaks: libgdal1 Conflicts: libopenscenegraph100 Replaces: libopenscenegraph100 Description: 3D scene graph, shared libs A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. . This package contains the shared libraries. Package: openscenegraph-doc Section: doc Architecture: all Depends: ${misc:Depends}, libjs-jquery Description: 3D scene graph, documentation A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. . This package contains the documentation. Package: openscenegraph Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Description: 3D scene graph, utilities and examples (binaries) A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. . This package contains utilities and examples (binaries). Package: openscenegraph-examples Architecture: all Depends: ${misc:Depends} Description: 3D scene graph, examples (sources) A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications. . This package contains examples (sources).