Source: opensubdiv Section: libs Priority: optional Maintainer: Debian Multimedia Maintainers Uploaders: Matteo F. Vescovi Build-Depends: cmake, debhelper-compat (= 13), libtbb-dev, libglew-dev, libglfw3-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev, libxxf86vm-dev, opencl-headers, zlib1g-dev Build-Depends-Indep: doxygen, ptex-base, python3-dev, python3-docutils, python3-pygments Rules-Requires-Root: no Standards-Version: 4.5.0 Homepage: http://graphics.pixar.com/opensubdiv/ Vcs-Git: https://salsa.debian.org/multimedia-team/opensubdiv.git Vcs-Browser: https://salsa.debian.org/multimedia-team/opensubdiv Package: libosdcpu3.4.3 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Replaces: libosdcpu3.4.0 (<< 3.4.3-2) Breaks: libosdcpu3.4.0 (<< 3.4.3-2) Description: high performance subdivision surface (subdiv) library - CPU runtime OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar's Renderman to numerical precision. . This package provides the CPU-based runtime library. Package: libosdgpu3.4.3 Architecture: any Multi-Arch: same Depends: ${misc:Depends}, ${shlibs:Depends} Replaces: libosdgpu3.4.0 (<< 3.4.3-2) Breaks: libosdgpu3.4.0 (<< 3.4.3-2) Description: high performance subdivision surface (subdiv) library - GPU runtime OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar's Renderman to numerical precision. . This package provides the GPU-based runtime library. Package: libosd-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libosdcpu3.4.3 (= ${binary:Version}), libosdgpu3.4.3 (= ${binary:Version}), ${misc:Depends} Description: high performance subdivision surface (subdiv) library - development OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar's Renderman to numerical precision. . This package provides the development files. Package: libosd-doc Section: doc Architecture: all Multi-Arch: foreign Depends: libosd-dev (>= ${source:Version}), ${misc:Depends}, ${shlibs:Depends} Description: high performance subdivision surface (subdiv) library - documentation OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar's Renderman to numerical precision. . This package provides the documentation. Package: opensubdiv-tools Section: graphics Architecture: any Multi-Arch: foreign Depends: ${misc:Depends}, ${shlibs:Depends} Description: high performance subdivision surface (subdiv) library - tools OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for drawing deforming subdivs with static topology at interactive framerates. The resulting limit surface matches Pixar's Renderman to numerical precision. . This package provides the official tools.