#!/usr/bin/make -f # -*- makefile -*- %: dh $@ INSTALL_ROOT=debian/openttd-opensfx DATA_DIR=usr/share/games/openttd/baseset/opensfx DOC_DIR=/usr/share/doc/openttd-opensfx OPTIONS= OPTIONS += "_V=" override_dh_auto_build: make $(OPTIONS) override_dh_auto_install: mkdir -p "$(INSTALL_ROOT)/$(DATA_DIR)" make bundle $(OPTIONS) "DIR_NAME=$(INSTALL_ROOT)/$(DATA_DIR)" # In the datadir, replace the readme and changelog with symlinks # to /usr/share/doc to save space. dh_link $(DOC_DIR)/readme.txt $(DATA_DIR)/readme.txt dh_link $(DOC_DIR)/changelog $(DATA_DIR)/changelog.txt override_dh_installdocs: dh_installdocs docs/readme.txt override_dh_installchangelogs: dh_installchangelogs docs/changelog.txt override_dh_auto_test: ifeq (,$(filter nocheck,$(DEB_BUILD_OPTIONS))) # Check if the md5 sums of the files match. This ensures no # problems will arise in online play, which uses both version # info and md5 sums of files. We don't use dh_auto_test here, # because "make test" is also supported, but gives debug output. make check $(OPTIONS) endif override_dh_auto_clean: # Don't use dh_auto_clean. It thinks make distclean is valid becaue # it generates output (dependency analysis) before erroring out. make clean $(OPTIONS)