Source: osgearth Maintainer: Debian GIS Project Uploaders: Pirmin Kalberer , Bas Couwenberg Section: devel Priority: optional Build-Depends: debhelper (>= 9), dpkg-dev (>= 1.16.1.1), cmake, openscenegraph-3.4, libopenscenegraph-3.4-dev, libcurl4-gnutls-dev | libcurl-ssl-dev, libgdal-dev (>= 1.10.1~), libgeos-dev, libexpat1-dev, libnoise-dev, libprotobuf-dev, libsqlite3-dev, protobuf-compiler, zlib1g-dev, pkg-kde-tools, docbook2x, docbook-xsl, docbook-xml, xsltproc Standards-Version: 4.2.1 Vcs-Browser: https://salsa.debian.org/debian-gis-team/osgearth Vcs-Git: https://salsa.debian.org/debian-gis-team/osgearth.git Homepage: http://osgearth.org/ Package: osgearth Architecture: any Depends: fonts-liberation, ${shlibs:Depends}, ${misc:Depends} Suggests: osgearth-data Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (binaries) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains binaries. Package: osgearth-data Architecture: all Depends: ${misc:Depends} Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (data) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains data files. Package: libosgearth5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Breaks: libosgearth1 (<< 2.4.0+dfsg-4~), osgearth (<< 1.4-2) Replaces: libosgearth1 (<< 2.4.0+dfsg-4~), osgearth (<< 1.4-2) Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (shared lib) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarth. Package: libosgearthannotation5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthAnnotation) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarthAnnotation. Package: libosgearthfeatures5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthFeatures) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarthFeatures. Package: libosgearthsplat5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthSplat) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarthSplat. Package: libosgearthsymbology5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthSymbology) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarthSymbology. Package: libosgearthutil5 Architecture: any Section: libs Depends: ${shlibs:Depends}, ${misc:Depends} Suggests: openscenegraph-3.4 Description: Dynamic 3D terrain rendering toolkit for OpenSceneGraph (osgEarthUtil) osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the shared library libosgEarthUtil. Package: openscenegraph-plugin-osgearth Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends} Description: OpenSceneGraph plugins for osgEarth osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the OpenSceneGraph plugins. Package: libosgearth-dev Architecture: any Section: libdevel Depends: libosgearth5 (= ${binary:Version}), libosgearthannotation5 (= ${binary:Version}), libosgearthfeatures5 (= ${binary:Version}), libosgearthsplat5 (= ${binary:Version}), libosgearthsymbology5 (= ${binary:Version}), libosgearthutil5 (= ${binary:Version}), libopenscenegraph-3.4-dev, libgeos-dev, ${misc:Depends} Replaces: osgearth-dev Description: osgEarth development files osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit. Just create a simple XML file, point it at your imagery, elevation, and vector data, load it into your favorite OSG application, and go! osgEarth supports all kinds of data and comes with lots of examples to help you get up and running quickly and easily. . This package contains the development files.